void Start() { _stateMachine = new StateMachine(_references); _donkeyKongController = new DonkeyKongController(_references._donkeyKongPrefab, _donkeyKongModel); _donkeyKongModel = new DonkeyKongModel(_donkeyKongController); InstantiatePrefabs(); }
public DonkeyKongModel(DonkeyKongController donkeyKongController) { _donkeyKongAI = new DumbDonkeyKongAI(this); }