protected void OnAddButtonClicked(object sender, EventArgs e) { DoneLabel.Hide(); NameLabel.Show(); NameBox.Show(); TypeLabeld.Show(); Typebox.Show(); OwnerLabel.Show(); OwnerBox.Show(); AddButton.Hide(); ViewButton.Hide(); BackButton.Show(); DoneButton.Show(); HoursBox.Show(); HoursLabel.Show(); }
void SetupMethod() { AddPlayerButton.Show(); NameLabel.Show(); NameField.Show(); DoneButton.Show(); CurrentGame.Setup(); DoneButton.Hide(); AddPlayerButton.Hide(); NameLabel.Hide(); NameField.Hide(); SetupGameButton.Hide(); RunGameButton.Show(); }
void AddPlayerMethod() { if (CurrentGame.Players.Count < 5) { HumanPlayer tempPlayer = new HumanPlayer(NameField.Text, RANDOM.Next()); tempPlayer.OnTakingTurn += TakingTurn; tempPlayer.OnGuessingGoal += Guessing; tempPlayer.OnCoinValueChange += UpdateCoinDisplay; CurrentGame.Players.Add(tempPlayer); WriteLine(NameField.Text + " joined the game!"); NameField.Clear(); DoneButton.Show(); } else { WriteLine("Cannot add new player."); } }