void ReleaseDesignerOutlets()
 {
     if (Delete != null)
     {
         Delete.Dispose();
         Delete = null;
     }
     if (Done != null)
     {
         Done.Dispose();
         Done = null;
     }
     if (Name != null)
     {
         Name.Dispose();
         Name = null;
     }
     if (Notes != null)
     {
         Notes.Dispose();
         Notes = null;
     }
     if (Save != null)
     {
         Save.Dispose();
         Save = null;
     }
 }
예제 #2
0
        protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    // TODO: dispose managed state (managed objects)
                    msOutput?.Dispose();
                    Done?.Dispose();
                    CanWrite?.Dispose();
                }

                // TODO: free unmanaged resources (unmanaged objects) and override finalizer
                // TODO: set large fields to null
                array         = null;
                disposedValue = true;
            }
        }