예제 #1
0
 void Start()
 {
     player       = FindObjectOfType <PlayerController> ();
     levelManager = FindObjectOfType <LevelManager> ();
     dmgSplash    = FindObjectOfType <DmgSplash> ();
     gameObject.GetComponent <Collider2D> ().enabled = false;
     isDamageDealt = false;
 }
예제 #2
0
 void Start()
 {
     dmgSplash = FindObjectOfType <DmgSplash> ();
 }