private bool GoToFighting(string area, bool isSkip = false) { Role role = (Role)Role; DmPlugin dm = role.Window.Dm; role.GoToMap30("副本"); // role.GoToFubenArea(area); if (area == "下邳") { dm.Swipe(670, 427, 93, 425); dm.Delay(1000); } Delegater.WaitTrue(() => { dm.MoveToClick(21, 182); if (dm.IsExistPic(116, 72, 936, 351, @"\bmp\战斗.bmp")) { return(true); } dm.FindPicAndClick(395, 311, 574, 393, @"\bmp\上阵.bmp"); return(false); }, () => dm.Delay(500), 10); if (Delegater.WaitTrue(() => { dm.FindPicAndClick(395, 311, 574, 393, @"\bmp\上阵.bmp"); dm.FindPicAndClick(116, 72, 936, 351, @"\bmp\战斗.bmp"); if (dm.IsExistPic(394, 216, 567, 307, @"\bmp\VS.bmp")) { //补充兵力 dm.MoveToClick(612, 122); dm.Delay(1000); dm.MoveToClick(749, 128); dm.Delay(1000); dm.MoveToClick(807, 259); //点击战斗 } if (!dm.IsExistPic(394, 216, 567, 307, @"\bmp\VS.bmp") && dm.IsExistPic(762, 4, 953, 87, @"\bmp\返回.bmp") && isSkip) { dm.MoveToClick(840, 43); //点击跳过 dm.Delay(3000); } if (dm.IsExistPic(330, 45, 639, 184, @"\bmp\胜利.bmp")) { dm.MoveToClick(916, 45); //点击返回 dm.Delay(1000); return(true); } if (dm.IsExistPic(318, 36, 637, 195, @"\bmp\失败.bmp")) { dm.MoveToClick(916, 45); //点击返回 dm.Delay(1000); return(true); } return(false); }, () => dm.Delay(1000), 10)) { return(true); } else { return(GoToFighting(area, true)); } }
public bool ChangeRole() { OutMessage("切换角色中..."); Delegater.WaitTrue(() => _dm.MoveToClick(29, 51), () => IsExistWindowMenu("角色"), () => { _dm.Delay(1000); CloseWindow(); }); Delegater.WaitTrue(() => { OpenWindowMenu("角色"); return(_dm.FindPicAndClick(446, 408, 580, 486, @"\bmp\切换角色.bmp|\bmp\切换角色2.bmp")); }, () => _dm.IsExistPic(394, 416, 563, 486, @"\bmp\开始游戏.bmp|\bmp\开始游戏2.bmp", 0.8, false), () => _dm.Delay(1000)); Delegater.WaitTrue(() => { _dm.Delay(1000); _dm.Swipe(490, 337, 490, 128); _dm.Delay(500); _dm.Swipe(490, 337, 490, 128); _dm.Delay(500); _dm.Swipe(490, 337, 490, 128); _dm.Delay(500); _dm.Swipe(490, 337, 490, 128); _dm.Delay(1000); if (_dm.FindPicAndClick(312, 285, 646, 394, @"\bmp\等级.bmp")) { _dm.Delay(500); return(_dm.FindPicAndClick(316, 289, 635, 482, @"\bmp\开始.bmp")); } return(false); }); Delegater.WaitTrue(() => { if (_dm.IsExistPic(818, 281, 953, 447, @"\bmp\世界.bmp") || _dm.IsExistPic(818, 281, 953, 447, @"\bmp\副本.bmp")) { while (_dm.IsExistPic(406, 378, 557, 432, @"\bmp\以后再说.bmp", 0.8)) { _dm.MoveToClick(544, 414); _dm.Delay(1000); } _dm.Delay(1000); return(true); } return(false); }, () => _dm.Delay(1000)); _dm.Delay(3000); Player = GameHelper.GetPlayer(); if (Player != null) { if (!playerList.Contains(Player.playerName)) { playerList.Add(Player.playerName); } else { if (playerList.Count >= 10) { return(false); } } } else { throw new Exception("未能获取到角色信息!"); } return(true); }