예제 #1
0
        public static bool DLCCheck(DlcType dlc)
        {
            var enabled = BlueprintRoot.Instance.DlcSettings.Get(dlc)?.Enabled;

            if (enabled.HasValue)
            {
                return(enabled.Value);
            }
            return(false);
        }
예제 #2
0
        /// <summary>
        /// 按照[皮肤]进行一些处理 (设置图片和文字等)
        /// </summary>
        /// <param name="_dlc">皮肤</param>
        public void Handle(DlcType _dlc)
        {
            //赋值
            DlcType = _dlc;

            //处理
            switch (_dlc)
            {
            //如果没有任何的DLC
            case DlcType.None:
                //[设置界面]
                AppManager.Uis.SettingsUi.UiControl.CnThemeGrid.Visibility     = Visibility.Visible;
                AppManager.Uis.SettingsUi.UiControl.CnThemeBearGrid.Visibility = Visibility.Collapsed;
                AppManager.Uis.SettingsUi.UiControl.CnThemeCatGrid.Visibility  = Visibility.Collapsed;
                AppManager.Uis.SettingsUi.UiControl.EnThemeGrid.Visibility     = Visibility.Visible;
                AppManager.Uis.SettingsUi.UiControl.EnThemeBearGrid.Visibility = Visibility.Collapsed;
                AppManager.Uis.SettingsUi.UiControl.EnThemeCatGrid.Visibility  = Visibility.Collapsed;
                break;


            //如果是[CatTheme]DLC
            case DlcType.CatTheme:
                //[设置界面]
                AppManager.Uis.SettingsUi.UiControl.CnThemeGrid.Visibility     = Visibility.Collapsed;
                AppManager.Uis.SettingsUi.UiControl.CnThemeBearGrid.Visibility = Visibility.Visible;
                AppManager.Uis.SettingsUi.UiControl.CnThemeCatGrid.Visibility  = Visibility.Visible;
                AppManager.Uis.SettingsUi.UiControl.EnThemeGrid.Visibility     = Visibility.Collapsed;
                AppManager.Uis.SettingsUi.UiControl.EnThemeBearGrid.Visibility = Visibility.Visible;
                AppManager.Uis.SettingsUi.UiControl.EnThemeCatGrid.Visibility  = Visibility.Visible;
                break;
            }

            //设置皮肤
            switch (_dlc)
            {
            //如果没有任何的DLC
            case DlcType.None:
                //取到皮肤
                ThemeType _themeType = AppManager.Systems.ThemeSystem.Theme;

                //如果是猫咪皮肤,就把皮肤设置为默认皮肤
                if (_themeType == ThemeType.Cat_White || _themeType == ThemeType.Cat_Dark)
                {
                    AppManager.Systems.ThemeSystem.Theme = ThemeType.White;
                }
                break;
            }
        }