예제 #1
0
        /// <summary>
        /// Disposes all components in the chain.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose.</param>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (!IsDisposed)
            {
                if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
                {
                    foreach (var senderComponent in this.Senders)
                    {
                        if (this.MidiPort != null)
                        {
                            IInitializeByMidiPort init = senderComponent as IInitializeByMidiPort;

                            if (init != null)
                            {
                                init.Uninitialize(this.MidiPort);
                            }
                        }

                        IDisposable disposable = senderComponent as IDisposable;

                        if (disposable != null)
                        {
                            disposable.Dispose();
                        }
                    }

                    this.sender = null;
                }
            }
        }
예제 #2
0
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            // I know you're not supposed to throw exceptions in Dispose.
            // But the alternative is yanking the unmanaged memory from under the buffers
            // that are still being used. That would certainly crash even the most robust
            // applications. So view this as an early warning system - as a developer head's up.
            if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
            {
                if (this.usedBuffers.Count > 0)
                {
                    throw new InvalidOperationException("Cannot call Dispose when there are still buffers in use.");
                }
            }

            this.FreeBuffers();

            if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
            {
                this.unusedBuffers.Clear();
                this.usedBuffers.Clear();
                this.mapBuffers.Clear();

                this.buffersReturnedEvent.Close();
            }
        }
예제 #3
0
        /// <summary>
        /// Disposes all components in the chain.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose.</param>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (!IsDisposed &&
                disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
            {
                foreach (var receiverComponent in Receivers)
                {
                    if (MidiPort != null &&
                        receiverComponent is IInitializeByMidiPort init)
                    {
                        init.Uninitialize(MidiPort);
                    }


                    if (receiverComponent is IDisposable disposable)
                    {
                        disposable.Dispose();
                    }
                }

                var disposableChain = RootChain as IDisposable;

                // clears RootChain, CurrentChain and Receiver
                RootChain = null;

                if (disposableChain != null)
                {
                    disposableChain.Dispose();
                }
            }
        }
예제 #4
0
파일: MidiPort.cs 프로젝트: walney/midi.net
        /// <summary>
        /// Closes the Midi Port (if needed) and disposes the instance.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose.</param>
        /// <remarks>
        /// If <paramref name="disposeKind"/> is set to Managed the <see cref="P:BufferManager"/> is also disposed.
        /// </remarks>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (!IsDisposed)
            {
                try
                {
                    if (Status != MidiPortStatus.Closed)
                    {
                        Close();
                    }
                }
                catch (MidiException e)
                {
                    // do nothing
                    Debug.WriteLine(e);
                }

                if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
                {
                    _instanceHandle.Free();
                }

                Status = MidiPortStatus.None;
            }
        }
 /// <summary>
 /// Disposes the object instance and its internal timer.
 /// </summary>
 /// <param name="disposeKind">The type of resources to dispose.</param>
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     if (!IsDisposed)
     {
         _timer.Dispose();
     }
 }
예제 #6
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 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
     {
         _inPort.Dispose();
     }
 }
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources &&
         Context != null)
     {
         Detach().Dispose();
     }
 }
예제 #8
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 /// <inheritdocs/>
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     if (!IsDisposed &&
         disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
     {
         StreamWriter.Dispose();
     }
 }
예제 #9
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 /// <inheritdocs/>
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources &&
         BaseStream != null)
     {
         BaseStream.Dispose();
     }
 }
예제 #10
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        /// <summary>
        /// Called to dispose the instance.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose of.</param>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
            {
                this.catalog.Dispose();
            }

            base.Dispose();
        }
예제 #11
0
 /// <summary>
 /// Disposes of the internal disposables.
 /// </summary>
 /// <param name="disposeKind">The type of resources to dispose.</param>
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     if (!IsDisposed &&
         disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
     {
         Clear();
         _signal.Close();
     }
 }
예제 #12
0
 /// <inheritdocs/>
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     if (!IsDisposed)
     {
         if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
         {
             this.BaseStream.Dispose();
         }
     }
 }
예제 #13
0
        /// <summary>
        /// Disposes this instance.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose.</param>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            base.Dispose(disposeKind);

            if (!IsDisposed &&
                disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources &&
                _bufferManager != null)
            {
                _bufferManager.Dispose();
            }
        }
예제 #14
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        /// <inheritdocs/>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
            {
                ChunkFile.Dispose();

                if (_services != null)
                {
                    _services.Dispose();
                }
            }
        }
예제 #15
0
        /// <inheritdocs/>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
            {
                this.ChunkFile.Dispose();

                if (this.compositionContainer != null)
                {
                    this.compositionContainer.Dispose();
                }
            }
        }
예제 #16
0
        /// <summary>
        /// Disposes the object instance.
        /// </summary>
        /// <param name="disposeKind">The type if resources to dispose.</param>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (!IsDisposed && _timerId != 0)
            {
                var result = NativeMethods.timeKillEvent(_timerId);
                _timerId = 0;

                if (result != NativeMethods.TIMERR_NOERROR)
                {
                    Console.WriteLine(Properties.Resources.Timer_FailedToKillTimer);
                }
            }
        }
예제 #17
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 /// <summary>
 /// Disposes the object by checking all user data objects and calling
 /// <see cref="IDisposable.Dispose"/> if they implement it.
 /// </summary>
 /// <param name="disposeKind">The type of resources to dispose.</param>
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     foreach (var regList in _registrations.Values)
     {
         foreach (var reg in regList)
         {
             if (reg.UserData is IDisposable disposable)
             {
                 disposable.Dispose();
             }
         }
     }
 }
예제 #18
0
        /// <summary>
        /// Disposes the object by checking all user data objects and calling
        /// <see cref="IDisposable.Dispose"/> if they implement it.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose.</param>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            foreach (var regList in this.registrations.Values)
            {
                foreach (var reg in regList)
                {
                    var disposable = reg.UserData as IDisposable;

                    if (disposable != null)
                    {
                        disposable.Dispose();
                    }
                }
            }
        }
예제 #19
0
        /// <summary>
        /// Disposes this instance.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose.</param>
        /// <remarks>Closes the Midi In Port. If <paramref name="disposeKind"/> is Managed
        /// the <see cref="P:BufferManager"/> and the <see cref="Successor"/> and the
        /// <see cref="NextErrorReceiver"/> are set to null.</remarks>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            base.Dispose(disposeKind);

            if (!IsDisposed &&
                disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
            {
                // we dispose the buffer manager last.
                // base.Dispose can call Close and that needs a working buffer manager.
                if (_bufferManager != null)
                {
                    _bufferManager.Dispose();
                }

                _receiver          = null;
                _errorReceiver     = null;
                _portEventReceiver = null;
            }
        }
예제 #20
0
 /// <inheritdocs/>
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     try
     {
         if (!IsDisposed)
         {
             if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
             {
                 if (this.bufferManager != null)
                 {
                     this.bufferManager.Dispose();
                 }
             }
         }
     }
     finally
     {
         base.Dispose(disposeKind);
     }
 }
예제 #21
0
        /// <summary>
        /// Disposes all components in the chain.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose.</param>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (!IsDisposed &&
                disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
            {
                foreach (var senderComponent in Senders)
                {
                    if (MidiPort != null &&
                        senderComponent is IInitializeByMidiPort init)
                    {
                        init.Uninitialize(MidiPort);
                    }

                    if (senderComponent is IDisposable disposable)
                    {
                        disposable.Dispose();
                    }
                }

                _sender = null;
            }
        }
        /// <summary>
        /// Disposes all components in the chain.
        /// </summary>
        /// <param name="disposeKind">The type of resources to dispose.</param>
        protected override void Dispose(DisposeObjectKind disposeKind)
        {
            if (!IsDisposed)
            {
                if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
                {
                    foreach (var receiverComponent in this.Receivers)
                    {
                        if (this.MidiPort != null)
                        {
                            IInitializeByMidiPort init = receiverComponent as IInitializeByMidiPort;

                            if (init != null)
                            {
                                init.Uninitialize(this.MidiPort);
                            }
                        }

                        IDisposable disposable = receiverComponent as IDisposable;

                        if (disposable != null)
                        {
                            disposable.Dispose();
                        }
                    }

                    IDisposable disposableChain = this.RootChain as IDisposable;

                    // clears RootChain, CurrentChain and Receiver
                    this.RootChain = null;

                    if (disposableChain != null)
                    {
                        disposableChain.Dispose();
                    }
                }
            }
        }
예제 #23
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 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     Close();
     this.outPort.Dispose();
 }
예제 #24
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 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     this.context.Dispose();
 }
 /// <summary>
 /// Called when disposing the object instance.
 /// </summary>
 /// <param name="disposeKind">The type of resources to dispose.</param>
 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     // no op
 }
예제 #26
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 /// <summary>
 /// Called either from <see cref="M:Dispose"/> or the Finalizer (not in this base class)
 /// to dispose of this instance.
 /// </summary>
 /// <param name="disposeKind">Indicates what type of resources to dispose of.</param>
 /// <remarks>Derived classes override to Dispose their members.</remarks>
 /// <example>
 /// <code>
 /// if (!IsDisposed)
 /// {
 ///     if (disposeKind == DisposeObjectKind.ManagedAndUnmanagedResources)
 ///     {
 ///         // dispose managed resources
 ///     }
 ///     // dispose unmanaged resources
 /// }
 /// </code>
 /// </example>
 protected abstract void Dispose(DisposeObjectKind disposeKind);
예제 #27
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 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     _inPort.Dispose();
 }
예제 #28
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 protected override void Dispose(DisposeObjectKind disposeKind)
 {
     this.SysExReceiver.Dispose();
     this.SysExSender.Dispose();
 }