public static void Main(string[] args) { var game = new Game(); DisplayMessage.Welcome(); game.Play(); //------------------------------- /*var player1 = new Player("player1", new Rock()); * var player2 = new Player("player2", new Rock()); * * var game = new NewGame.Entities.Game(player1,player2); * var result = game.Play(); * * Console.WriteLine("Result is: " + result.Draw);*/ //------------------------------------ /*GenericClass<IGame> game = new GenericClass<IGame>(new PlayerVsPlayer()); * * var val = game.GenericMethod(new PlayerVsPlayer());*/ Console.ReadLine(); }