public void ShowCostume(string costume_name) { // costume_name in the format "Element ItemType" (ex: "Fire Cloak") // call this method using value of string 'itemScanned' from WitchSelect if (costume_name == "Null Hat") { ShowDefaultHat(); } else if (costume_name == "Null Cloak") { ShowDefaultCloak(); } else { string[] costume = costume_name.Split(" "[0]); if (costume[1] == "Hat") { hat_image.GetComponent <Image>().sprite = manager.hats[manager.ElementToInt(costume[0])]; hat_symbol.GetComponent <Image>().sprite = manager.symbols[manager.ElementToInt(costume[0])]; } else if (costume[1] == "Cloak") { cloak_image.GetComponent <Image>().sprite = manager.cloaksM[manager.ElementToInt(costume[0])]; cloak_symbol.GetComponent <Image>().sprite = manager.symbols[manager.ElementToInt(costume[0])]; } } }
public void ShowCostumes() { if (manager.getHat() != "Null Hat") { hat_image.GetComponent <Image>().sprite = manager.hats[manager.ElementToInt(manager.getHat())]; hat_symbol.GetComponent <Image>().sprite = manager.symbols[manager.ElementToInt(manager.getHat())]; } else { ShowDefaultHat(); } if (manager.getCloak() != "Null Cloak") { cloak_image.GetComponent <Image>().sprite = manager.cloaks[manager.ElementToInt(manager.getCloak())]; // m_cloaks cloak_symbol.GetComponent <Image>().sprite = manager.symbols[manager.ElementToInt(manager.getCloak())]; } else { ShowDefaultCloak(); } }