private void btnApplyToken_Click(object sender, EventArgs e) { DiscordChannel Channel = Service.CheckToken(txtToken.Text).Result; if (Channel != null) { lblGuildName.Text = Channel.guild; lblChannelName.Text = Channel.channel; PluginSettings.SetSetting("Token", txtToken.Text); PluginSettings.SetSetting("GuildName", lblGuildName.Text); PluginSettings.SetSetting("ChannelName", lblChannelName.Text); } else { lblGuildName.Text = ""; lblChannelName.Text = ""; txtToken.Text = ""; PluginSettings.SetSetting("Token", ""); PluginSettings.SetSetting("GuildName", ""); PluginSettings.SetSetting("ChannelName", ""); } }
private void btnApplyToken_Click(object sender, EventArgs e) { DiscordChannel Channel = Service.CheckToken(txtToken.Text).Result; if (Channel != null) { LogInfo("Token validated! Parses will be posted to the displayed channel/server."); lblGuildName.Text = Channel.guild; lblChannelName.Text = Channel.channel; PluginSettings.SetSetting("Token", txtToken.Text); PluginSettings.SetSetting("GuildName", lblGuildName.Text); PluginSettings.SetSetting("ChannelName", lblChannelName.Text); } else { LogInfo("Invalid token. Please check it or re-create it and try again."); lblGuildName.Text = ""; lblChannelName.Text = ""; //txtToken.Text = ""; PluginSettings.SetSetting("Token", ""); PluginSettings.SetSetting("GuildName", ""); PluginSettings.SetSetting("ChannelName", ""); } }