/// <summary> /// Invoked when a RESUMED event is fired from Discord's WebSocket server. /// </summary> /// <param name="response">JSON response.</param> public void StateChanged(WebSocketState state) { DiscordOnStateChangeEventArgs args = new DiscordOnStateChangeEventArgs() { State = state }; OnStateChangeNotify(args); }
protected void OnStateChangeNotify(DiscordOnStateChangeEventArgs e) { EventHandler <DiscordOnStateChangeEventArgs> handler = OnStateChange; handler?.Invoke(this, e); }