//-------------------------------------- // INITIALIZE //-------------------------------------- void Awake() { instance = this; GameCenterManager.OnAuthFinished += OnAuthFinished; GameCenterManager.init (); b = gameObject.AddComponent<ConnectionButton> (); b.enabled = false; d = gameObject.AddComponent<DisconnectButton> (); d.enabled = false; m = gameObject.GetComponent<ClickManager> (); m.enabled = false; GameCenterMultiplayer.instance.addEventListener (GameCenterMultiplayer.PLAYER_DISCONNECTED, OnGCPlayerDisconnected); GameCenterMultiplayer.OnMatchStarted += OnGCMatchStart; }
private void ConnectButton_Click(object sender, EventArgs e) { PortSettings(); try { //sp.DataReceived += new SerialDataReceivedEventHandler(DataReceivedHandler); //open serial port sp.Open(); //set read time out to 500 ms // sp.ReadTimeout = 100; } catch (System.Exception ex) { MessageBox.Show(ex.Message); } if (sp.IsOpen) { MessageBox.Show("serial port has open"); connectSp = true; ConnectButton.Hide(); DisconnectButton.Show(); RefreshButton.Hide(); } else { MessageBox.Show("faild to open serial port"); connectSp = false; ConnectButton.Show(); DisconnectButton.Hide(); RefreshButton.Show(); } }
void ReleaseDesignerOutlets() { if (ConnectBluetoothButton != null) { ConnectBluetoothButton.Dispose(); ConnectBluetoothButton = null; } if (DisconnectButton != null) { DisconnectButton.Dispose(); DisconnectButton = null; } if (MoveDownButton != null) { MoveDownButton.Dispose(); MoveDownButton = null; } if (MoveLeftButton != null) { MoveLeftButton.Dispose(); MoveLeftButton = null; } if (MovementView != null) { MovementView.Dispose(); MovementView = null; } if (MoveRightButton != null) { MoveRightButton.Dispose(); MoveRightButton = null; } if (MoveUpButton != null) { MoveUpButton.Dispose(); MoveUpButton = null; } if (OptionsView != null) { OptionsView.Dispose(); OptionsView = null; } }
public void UpdatePanel() { if (User != null && User.UserID > 0) { DisconnectButton.SetActive(true); Username = User.Username; Realname = User.RealName; NetworkInfo = User.NetConnection.address + " (" + User.NetID.ToString() + ")"; } else { DisconnectButton.SetActive(false); } }
void ReleaseDesignerOutlets() { if (ChargeCardButton != null) { ChargeCardButton.Dispose(); ChargeCardButton = null; } if (ConnectButton != null) { ConnectButton.Dispose(); ConnectButton = null; } if (DisconnectButton != null) { DisconnectButton.Dispose(); DisconnectButton = null; } if (GetDeviceInfoButton != null) { GetDeviceInfoButton.Dispose(); GetDeviceInfoButton = null; } if (RefNumText != null) { RefNumText.Dispose(); RefNumText = null; } if (RefundButton != null) { RefundButton.Dispose(); RefundButton = null; } if (StatusText != null) { StatusText.Dispose(); StatusText = null; } }
//-------------------------------------- // INITIALIZE //-------------------------------------- void Awake() { instance = this; GameCenterManager.dispatcher.addEventListener (GameCenterManager.GAME_CENTER_PLAYER_AUTHENTICATED, OnPlayerAuth); GameCenterManager.init (); b = gameObject.AddComponent<ConectionButton> (); b.enabled = false; d = gameObject.AddComponent<DisconnectButton> (); d.enabled = false; m = gameObject.GetComponent<ClickManager> (); m.enabled = false; GameCenterMultiplayer.instance.addEventListener (GameCenterMultiplayer.PLAYER_DISCONNECTED, OnGCPlayerDisconnected); GameCenterMultiplayer.instance.addEventListener (GameCenterMultiplayer.MATCH_STARTED, OnGCMatchStart); }
private void DisconnectButton_Click(object sender, EventArgs e) { try { connectSp = false; sp.Close(); ConnectButton.Show(); DisconnectButton.Hide(); RefreshButton.Show(); } catch (System.Exception ex) { connectSp = true; MessageBox.Show("faild to close serial port"); ConnectButton.Hide(); DisconnectButton.Show(); RefreshButton.Hide(); } }
private void Form1_Load(object sender, EventArgs e) { haar = new HaarCascade("haarcascade_frontalface_alt2.xml"); sensor = KinectSensor.KinectSensors[0]; sensor.ColorStream.Enable(ColorImageFormat.RgbResolution640x480Fps30); sensor.DepthStream.Enable(DepthImageFormat.Resolution320x240Fps30); sensor.SkeletonStream.Enable(); running = false; PosX = 320; disT = false; try { sensor.Start(); } catch { MessageBox.Show("Sensor not star"); } try { sensor.ColorFrameReady += FrameReady; } catch { MessageBox.Show("colour frame not Found"); } try { sensor.DepthFrameReady += DepthFrameReady; } catch { MessageBox.Show("Defth frame not Found"); } posY = 0; sensor.ElevationAngle = 0; connectSp = false; DisconnectButton.Hide(); Application.Idle += new EventHandler(take1); }
//-------------------------------------- // INITIALIZE //-------------------------------------- void Awake() { instance = this; GameCenterManager.dispatcher.addEventListener(GameCenterManager.GAME_CENTER_PLAYER_AUTHENTICATED, OnPlayerAuth); GameCenterManager.init(); b = gameObject.AddComponent <ConectionButton> (); b.enabled = false; d = gameObject.AddComponent <DisconnectButton> (); d.enabled = false; m = gameObject.GetComponent <ClickManager> (); m.enabled = false; GameCenterMultiplayer.instance.addEventListener(GameCenterMultiplayer.PLAYER_DISCONNECTED, OnGCPlayerDisconnected); GameCenterMultiplayer.instance.addEventListener(GameCenterMultiplayer.MATCH_STARTED, OnGCMatchStart); }
//-------------------------------------- // INITIALIZE //-------------------------------------- void Awake() { instance = this; GameCenterManager.OnAuthFinished += OnAuthFinished; GameCenterManager.Init(); b = gameObject.AddComponent <ConnectionButton> (); b.enabled = false; d = gameObject.AddComponent <DisconnectButton> (); d.enabled = false; m = gameObject.GetComponent <ClickManagerExample> (); m.enabled = false; GameCenter_RTM.ActionPlayerStateChanged += HandleActionPlayerStateChanged;; GameCenter_RTM.ActionMatchStarted += HandleActionMatchStarted; }
//-------------------------------------- // INITIALIZE //-------------------------------------- void Awake() { instance = this; GameCenterManager.OnAuthFinished += OnAuthFinished; GameCenterManager.init(); b = gameObject.AddComponent <ConnectionButton> (); b.enabled = false; d = gameObject.AddComponent <DisconnectButton> (); d.enabled = false; m = gameObject.GetComponent <ClickManager> (); m.enabled = false; GameCenterMultiplayer.instance.addEventListener(GameCenterMultiplayer.PLAYER_DISCONNECTED, OnGCPlayerDisconnected); GameCenterMultiplayer.OnMatchStarted += OnGCMatchStart; }
//-------------------------------------- // INITIALIZE //-------------------------------------- void Awake() { instance = this; GameCenterManager.OnAuthFinished += OnAuthFinished; GameCenterManager.Init (); b = gameObject.AddComponent<ConnectionButton> (); b.enabled = false; d = gameObject.AddComponent<DisconnectButton> (); d.enabled = false; m = gameObject.GetComponent<ClickManager> (); m.enabled = false; GameCenter_RTM.ActionPlayerStateChanged += HandleActionPlayerStateChanged;; GameCenter_RTM.ActionMatchStarted += HandleActionMatchStarted; }
void ReleaseDesignerOutlets() { if (ConnectButton != null) { ConnectButton.Dispose(); ConnectButton = null; } if (ConnectionStateLabel != null) { ConnectionStateLabel.Dispose(); ConnectionStateLabel = null; } if (CurrentTagEPCLabel != null) { CurrentTagEPCLabel.Dispose(); CurrentTagEPCLabel = null; } if (DisconnectButton != null) { DisconnectButton.Dispose(); DisconnectButton = null; } if (GrokPluggedInStateLabel != null) { GrokPluggedInStateLabel.Dispose(); GrokPluggedInStateLabel = null; } if (NewTagEPCTextField != null) { NewTagEPCTextField.Dispose(); NewTagEPCTextField = null; } if (ReadTagsStartButton != null) { ReadTagsStartButton.Dispose(); ReadTagsStartButton = null; } if (ReadTagsStopButton != null) { ReadTagsStopButton.Dispose(); ReadTagsStopButton = null; } if (SetTagButton != null) { SetTagButton.Dispose(); SetTagButton = null; } if (StartEditingButton != null) { StartEditingButton.Dispose(); StartEditingButton = null; } if (StopEditingButton != null) { StopEditingButton.Dispose(); StopEditingButton = null; } if (TagsTextView != null) { TagsTextView.Dispose(); TagsTextView = null; } }
private void Client_ServerClosedConnection(object sender, EventArgs e) { Log("Server Closed connection..."); ConnectButton.BeginInvoke(new MethodInvoker(() => { ConnectButton.Enabled = true; })); DisconnectButton.BeginInvoke(new MethodInvoker(() => { DisconnectButton.Enabled = false; })); }
private void Client_SocketError(object sender, Core.Communication.EventArguments.SocketErrorEventArgs e) { Log("Connection Error: " + e.SocketError); ConnectButton.BeginInvoke(new MethodInvoker(() => { ConnectButton.Enabled = true; })); DisconnectButton.BeginInvoke(new MethodInvoker(() => { DisconnectButton.Enabled = false; })); }
private void Client_Connected(object sender, EventArgs e) { Log("connection to server established"); ConnectButton.BeginInvoke(new MethodInvoker(() => { ConnectButton.Enabled = false; })); DisconnectButton.BeginInvoke(new MethodInvoker(() => { DisconnectButton.Enabled = true; })); }