public object Disassemble(uint pc, string name = "") { try { if (DisassemblableCore == null) { throw new NotImplementedException(); } MemoryDomain domain = MemoryDomains.SystemBus; if (!string.IsNullOrEmpty(name)) { domain = MemoryDomains[name]; } int l; var d = DisassemblableCore.Disassemble(domain, pc, out l); return(new { disasm = d, length = l }); } catch (NotImplementedException) { Console.WriteLine($"Error: {Emulator.Attributes().CoreName} does not yet implement {nameof(IDisassemblable.Disassemble)}()"); return(null); } }
public object Disassemble(uint pc, string name = "") { try { if (DisassemblableCore == null) { throw new NotImplementedException(); } int l; MemoryDomain domain = MemoryDomains.SystemBus; if (!string.IsNullOrEmpty(name)) { domain = MemoryDomains[name]; } var d = DisassemblableCore.Disassemble(domain, pc, out l); return(new { disasm = d, length = l }); } catch (NotImplementedException) { Log(string.Format( "Error: {0} does not yet implement disassemble()", Emulator.Attributes().CoreName)); return(null); } }
private string Disassemble(uint address, string domainName = "") { if (DisassemblableCore == null) { throw new ApiError($"{Emulator.Attributes().CoreName} does not yet implement disassembly"); } var d = DisassemblableCore.Disassemble(Domain(domainName), address, out int byteLength); return($"{d}\t({byteLength} bytes)"); }
public object Disassemble(uint pc, string name = "") { try { if (DisassemblableCore != null) { return(new { disasm = DisassemblableCore.Disassemble( string.IsNullOrEmpty(name) ? MemoryDomains.SystemBus : MemoryDomains[name], pc, out var l ), length = l }); }