예제 #1
0
        public void InitMap()
        {
            if (mainController == null)
            {
                mainController = Kernel.Get <MainController>();
            }
            if (capacityController == null)
            {
                capacityController = Kernel.Get <CapacityController>();
            }

            minX = mainController.Map.Min(n => n.Coordinates.X);
            maxX = mainController.Map.Max(n => n.Coordinates.X);
            minY = mainController.Map.Min(n => n.Coordinates.Y);
            maxY = mainController.Map.Max(n => n.Coordinates.Y);

            foreach (var node in mainController.Map.OrderBy(n => !n.IsUnderground))
            {
                float pX = CalculateXPosition(node.Coordinates.X);
                float pY = CalculateYPosition(node.Coordinates.Y);
                if (node.Type != NodeType.CarCross)
                {
                    vertexes.Add(
                        DirectxHelper.CreateCircle(
                            pX,
                            pY,
                            node.Type == NodeType.CarCross ? ViewConsts.GREEN_LIGHT_COLOR.ToArgb() :
                            node.Type == NodeType.TramStop ? ViewConsts.STOP_COLOR.ToArgb() : ViewConsts.POINT_NORMAL_COLOR.ToArgb(),
                            ViewConsts.POINT_RADIUS,
                            ViewConsts.POINT_PRECISION));
                }

                if (node.Child != null)
                {
                    float pX2 = CalculateXPosition(node.Child.Node.Coordinates.X);
                    float pY2 = CalculateYPosition(node.Child.Node.Coordinates.Y);
                    edges.Add(DirectxHelper.CreateLine(pX, pY, pX2, pY2, GetLineColor(node, node.Child.Node).ToArgb(), ViewConsts.POINT_RADIUS));
                }
                else if (node.Children != null)
                {
                    foreach (var child in node.Children)
                    {
                        float pX2 = CalculateXPosition(child.Node.Coordinates.X);
                        float pY2 = CalculateYPosition(child.Node.Coordinates.Y);
                        edges.Add(DirectxHelper.CreateLine(pX, pY, pX2, pY2, GetLineColor(node, child.Node).ToArgb(), ViewConsts.POINT_RADIUS));
                    }
                }
            }
        }
예제 #2
0
        private void DrawCarInstersections(Device device)
        {
            foreach (var intersection in mainController.CarIntersections)
            {
                float x     = CalculateXPosition(intersection.Node.Coordinates.X);
                float y     = CalculateYPosition(intersection.Node.Coordinates.Y);
                Color color = intersection.Node.LightState == LightState.Green ? Color.Green :
                              intersection.Node.LightState == LightState.Yellow ? Color.Gold : Color.Red;

                device.DrawUserPrimitives(
                    PrimitiveType.TriangleFan,
                    ViewConsts.POINT_PRECISION,
                    DirectxHelper.CreateCircle(
                        x,
                        y,
                        color.ToArgb(),
                        ViewConsts.POINT_RADIUS * 2,
                        ViewConsts.POINT_PRECISION));
            }
        }
예제 #3
0
        private void DrawVehicles(Device device, Vector3 cameraPosition, Vehicle selectedVehicle)
        {
            foreach (var vehicle in mainController.Vehicles)
            {
                Color tramColor         = capacityController.GetTramColor(vehicle.Passengers);
                float pX                = CalculateXPosition(vehicle.Position.Coordinates.X);
                float pY                = CalculateYPosition(vehicle.Position.Coordinates.Y);
                float thickness         = GetPointRadius(cameraPosition.Z);
                float selectedThickness = thickness * 1.7f;

                if (vehicle.Equals(selectedVehicle))
                {
                    device.DrawUserPrimitives(PrimitiveType.TriangleFan, ViewConsts.POINT_PRECISION, DirectxHelper.CreateCircle(pX, pY, ViewConsts.SELECTED_COLOR.ToArgb(), selectedThickness, ViewConsts.POINT_PRECISION));
                }

                device.DrawUserPrimitives(PrimitiveType.TriangleFan, ViewConsts.POINT_PRECISION, DirectxHelper.CreateCircle(pX, pY, tramColor.ToArgb(), thickness, ViewConsts.POINT_PRECISION));

                float   length = VehicleConsts.LENGTH;
                int     actualNodeIndex = vehicle.VisitedNodes.Count - 2;
                Vector2 prevCoordinates = vehicle.Position.Coordinates;
                float   pX2, pY2;
                while (length > 0)
                {
                    if (actualNodeIndex >= 0)
                    {
                        Node  actualNode = vehicle.VisitedNodes[actualNodeIndex--];
                        float distance   = prevCoordinates.RealDistanceTo(actualNode);
                        pX = CalculateXPosition(prevCoordinates.X);
                        pY = CalculateYPosition(prevCoordinates.Y);
                        if (distance >= length)
                        {
                            float displacement = (distance - length) * 100 / distance;
                            var   pos          = GeometryHelper.GetLocactionBetween(displacement, actualNode.Coordinates, prevCoordinates);
                            pX2 = CalculateXPosition(pos.X);
                            pY2 = CalculateYPosition(pos.Y);
                        }
                        else
                        {
                            pX2             = CalculateXPosition(actualNode.Coordinates.X);
                            pY2             = CalculateYPosition(actualNode.Coordinates.Y);
                            prevCoordinates = actualNode.Coordinates;
                        }

                        if (vehicle.Equals(selectedVehicle))
                        {
                            var selectedTramTail = DirectxHelper.CreateLine(pX, pY, pX2, pY2, ViewConsts.SELECTED_COLOR.ToArgb(), selectedThickness);
                            device.DrawUserPrimitives(PrimitiveType.TriangleStrip, 2, selectedTramTail);
                        }

                        var tramTail = DirectxHelper.CreateLine(pX, pY, pX2, pY2, tramColor.ToArgb(), thickness);
                        device.DrawUserPrimitives(PrimitiveType.TriangleStrip, 2, tramTail);

                        length -= distance;
                    }
                    else
                    {
                        break;
                    }
                }
            }
        }