private static int Play(IntPtr L) { int result; try { int num = LuaDLL.lua_gettop(L); if (num == 2 && TypeChecker.CheckTypes(L, 1, typeof(DirectorPlayer), typeof(Playable))) { DirectorPlayer directorPlayer = (DirectorPlayer)ToLua.ToObject(L, 1); Playable playable = (Playable)ToLua.ToObject(L, 2); directorPlayer.Play(playable); result = 0; } else if (num == 3 && TypeChecker.CheckTypes(L, 1, typeof(DirectorPlayer), typeof(Playable), typeof(object))) { DirectorPlayer directorPlayer2 = (DirectorPlayer)ToLua.ToObject(L, 1); Playable playable2 = (Playable)ToLua.ToObject(L, 2); object obj = ToLua.ToVarObject(L, 3); directorPlayer2.Play(playable2, obj); result = 0; } else { result = LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Experimental.Director.DirectorPlayer.Play"); } } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int Stop(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); DirectorPlayer directorPlayer = (DirectorPlayer)ToLua.CheckObject(L, 1, typeof(DirectorPlayer)); directorPlayer.Stop(); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int GetTimeUpdateMode(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); DirectorPlayer directorPlayer = (DirectorPlayer)ToLua.CheckObject(L, 1, typeof(DirectorPlayer)); DirectorUpdateMode timeUpdateMode = directorPlayer.GetTimeUpdateMode(); ToLua.Push(L, timeUpdateMode); result = 1; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int SetTimeUpdateMode(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 2); DirectorPlayer directorPlayer = (DirectorPlayer)ToLua.CheckObject(L, 1, typeof(DirectorPlayer)); DirectorUpdateMode timeUpdateMode = (int)ToLua.CheckObject(L, 2, typeof(DirectorUpdateMode)); directorPlayer.SetTimeUpdateMode(timeUpdateMode); result = 0; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int GetTime(IntPtr L) { int result; try { ToLua.CheckArgsCount(L, 1); DirectorPlayer directorPlayer = (DirectorPlayer)ToLua.CheckObject(L, 1, typeof(DirectorPlayer)); double time = directorPlayer.GetTime(); LuaDLL.lua_pushnumber(L, time); result = 1; } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }
private static int _CreateUnityEngine_Experimental_Director_DirectorPlayer(IntPtr L) { int result; try { if (LuaDLL.lua_gettop(L) == 0) { DirectorPlayer obj = new DirectorPlayer(); ToLua.Push(L, obj); result = 1; } else { result = LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Experimental.Director.DirectorPlayer.New"); } } catch (Exception e) { result = LuaDLL.toluaL_exception(L, e, null); } return(result); }