private void done() { DirectionalScrollSnap ds = transform.parent.parent.GetComponent <DirectionalScrollSnap>(); ds.active = true; ds.ScrollToSnapPosition(transform.GetSiblingIndex() + 1, 1f, new Scroller.DecelerateInterpolator()); }
IEnumerator done() { yield return(new WaitForSeconds(0.3f)); DirectionalScrollSnap ds = transform.parent.parent.GetComponent <DirectionalScrollSnap>(); ds.active = true; ds.ScrollToSnapPosition(transform.GetSiblingIndex() + 1, 2, new Scroller.DecelerateInterpolator()); }
IEnumerator done() { Destroy(gameObject.GetComponent <_2dxFX_Heat>()); book.raycastTarget = false; yield return(new WaitForSeconds(1.2f)); DirectionalScrollSnap ds = transform.parent.parent.parent.GetComponent <DirectionalScrollSnap>(); ds.enabled = true; yield return(null); ds.ScrollToSnapPosition(1, 2, new Scroller.DecelerateInterpolator()); }