public void WriteDimensionCodec(DimensionCodec value) { var writer = new NbtWriter(this, ""); value.WriteElement(writer); writer.EndCompound(); writer.TryFinish(); }
public static void Write(this DimensionCodec value, NbtList list) { var compound = new NbtCompound { new NbtTag <int>("id", value.Id), new NbtTag <string>("name", value.Name), value.WriteElement() }; list.Add(compound); }
public static NbtCompound WriteElement(this DimensionCodec value) { var compound = new NbtCompound("element") { new NbtTag <bool>("piglin_safe", value.Element.PiglinSafe), new NbtTag <bool>("natural", value.Element.Natural), new NbtTag <float>("ambient_light", value.Element.AmbientLight), new NbtTag <string>("infiniburn", value.Element.Infiniburn), new NbtTag <bool>("respawn_anchor_works", value.Element.RespawnAnchorWorks), new NbtTag <bool>("has_skylight", value.Element.HasSkylight), new NbtTag <bool>("bed_works", value.Element.BedWorks), new NbtTag <string>("effects", value.Element.Effects), new NbtTag <bool>("has_raids", value.Element.HasRaids), new NbtTag <int>("min_y", value.Element.MinY), new NbtTag <int>("height", value.Element.Height), new NbtTag <int>("logical_height", value.Element.LogicalHeight), new NbtTag <float>("coordinate_scale", value.Element.CoordinateScale), new NbtTag <bool>("ultrawarm", value.Element.Ultrawarm), new NbtTag <bool>("has_ceiling", value.Element.HasCeiling) }; if (value.Element.FixedTime.HasValue) { compound.Add(new NbtTag <long>("fixed_time", value.Element.FixedTime.Value)); } return(compound); }
public void WriteDimensionCodec(DimensionCodec value) { var nbt = new NbtFile(value.ToNbt()); nbt.SaveToStream(this, NbtCompression.None); }