예제 #1
0
 public void SetSpawnDelay(DifficultyIncreaser sourceDelay)
 {
     _spawnDelay = sourceDelay.CurrentSpawnDelay;
 }
예제 #2
0
 public void SetEnemyLevel(DifficultyIncreaser sourceEnemyLevel)
 {
     _enemyLevel = sourceEnemyLevel.CurrentLevelEnemy;
 }