예제 #1
0
 void Start()
 {
     GoldImg         = GetComponent <SpriteRenderer>();
     dieSceneManager = GameObject.Find("DieSceneManager").GetComponent <DieSceneManager>();
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     dieSceneManager = GameObject.Find("DieSceneManager").GetComponent <DieSceneManager>();
 }