예제 #1
0
        public void RxDictObserve()
        {
            var dict = new ReactiveDictionary <string, int>();

            var count = 0;
            DictionaryAddEvent <string, int>     addE     = null;
            DictionaryRemoveEvent <string, int>  removeE  = null;
            DictionaryReplaceEvent <string, int> replaceE = null;
            var resetCount = 0;

            dict.ObserveCountChanged().Subscribe(x => count = x);
            dict.ObserveAdd().Subscribe(x => addE           = x);
            dict.ObserveRemove().Subscribe(x => removeE     = x);
            dict.ObserveReplace().Subscribe(x => replaceE   = x);
            dict.ObserveReset().Subscribe(x => resetCount  += 1);

            dict.Add("a", 100);
            count.Is(1);
            addE.Key.Is("a"); addE.Value.Is(100);

            dict.Add("b", 200);
            count.Is(2);
            addE.Key.Is("b"); addE.Value.Is(200);

            count     = -1;
            dict["a"] = 300;
            count.Is(-1);     // not fired
            addE.Key.Is("b"); // not fired
            replaceE.Key.Is("a"); replaceE.OldValue.Is(100); replaceE.NewValue.Is(300);

            dict["c"] = 400;
            count.Is(3);
            replaceE.Key.Is("a"); // not fired
            addE.Key.Is("c"); addE.Value.Is(400);

            dict.Remove("b");
            count.Is(2);
            removeE.Key.Is("b"); removeE.Value.Is(200);

            count = -1;
            dict.Remove("z");
            count.Is(-1);        // not fired
            removeE.Key.Is("b"); // not fired

            dict.Clear();
            count.Is(0);
            resetCount.Is(1);

            count = -1;
            dict.Clear();
            resetCount.Is(2);
            count.Is(-1); // not fired
        }
예제 #2
0
 private void HandleReplace(DictionaryReplaceEvent <int, Player> player)
 {
     CheckReady(DistributePlayerInfo(player.NewValue));
 }
예제 #3
0
 private void HandleReplace(DictionaryReplaceEvent <int, PlayerData> player)
 {
     SetText();
 }
예제 #4
0
 private void OnCellChanged(DictionaryReplaceEvent <Vector2Int, CellModel> replace)
 {
     m_presenters[replace.Key].Show(replace.NewValue);
 }