public void MyTestInitialize() { DictionaryForPlayer1.Clear(); DictionaryForPlayer2.Clear(); Assert.AreEqual(0, DictionaryForPlayer1.Count); Assert.AreEqual(0, DictionaryForPlayer2.Count); }
public void AddingTwoPlayers() { const string player1 = "player1"; const string player2 = "player2"; string value; GameMapper.Add(player1, player2); Assert.AreEqual(1, DictionaryForPlayer1.Count); Assert.AreEqual(1, DictionaryForPlayer2.Count); Assert.IsTrue(DictionaryForPlayer1.ContainsKey(player1)); Assert.IsTrue(DictionaryForPlayer2.ContainsKey(player2)); Assert.IsTrue(DictionaryForPlayer1.TryGetValue(player1, out value)); Assert.AreEqual(player2, value); Assert.IsTrue(DictionaryForPlayer2.TryGetValue(player2, out value)); Assert.AreEqual(player1, value); }