private bool HasBunco() { if (HasThree() == false) { return(false); } int tempValue = _saveRoot !.DiceList.First().Value; return(tempValue == _saveRoot.WhatNumber); }
public int DiceValue(int index) { if (index == 1) { return(_model.Cup !.DiceList.First().Value); } else if (index == 2) { return(_model.Cup !.DiceList.Last().Value); } else { throw new BasicBlankException($"Must be 1 or 2, not {index} to find the dice value"); } }