예제 #1
0
        /// <summary>
        /// 带事务的Update
        /// </summary>
        /// <param name="entity"></param>
        /// <param name="trans">The trans.</param>
        /// <returns></returns>
        /// <remarks>2016/1/12 14:25:40</remarks>
        public bool Update(DicNewplayerpackEntity entity, DbTransaction trans)
        {
            var       database       = new SqlDatabase(this.ConnectionString);
            DbCommand commandWrapper = database.GetStoredProcCommand("dbo.P_DicNewplayerpack_Update");

            database.AddInParameter(commandWrapper, "@Idx", DbType.Int32, entity.Idx);
            database.AddInParameter(commandWrapper, "@PackId", DbType.Int32, entity.PackId);
            database.AddInParameter(commandWrapper, "@Type", DbType.Int32, entity.Type);
            database.AddInParameter(commandWrapper, "@SubType", DbType.Int32, entity.SubType);
            database.AddInParameter(commandWrapper, "@Strength", DbType.Int32, entity.Strength);
            database.AddInParameter(commandWrapper, "@Count", DbType.Int32, entity.Count);
            database.AddInParameter(commandWrapper, "@IsBinding", DbType.Boolean, entity.IsBinding);
            database.AddInParameter(commandWrapper, "@Description", DbType.String, entity.Description);


            int results = 0;

            if (trans != null)
            {
                results = database.ExecuteNonQuery(commandWrapper, trans);
            }
            else
            {
                results = database.ExecuteNonQuery(commandWrapper);
            }


            return(Convert.ToBoolean(results));
        }
예제 #2
0
        /// <summary>
        /// 将IDataReader的当前记录读取到DicNewplayerpackEntity 对象
        /// </summary>
        /// <param name="reader"></param>
        /// <returns></returns>
        public DicNewplayerpackEntity LoadSingleRow(IDataReader reader)
        {
            var obj = new DicNewplayerpackEntity();

            obj.Idx         = (System.Int32)reader["Idx"];
            obj.PackId      = (System.Int32)reader["PackId"];
            obj.Type        = (System.Int32)reader["Type"];
            obj.SubType     = (System.Int32)reader["SubType"];
            obj.Strength    = (System.Int32)reader["Strength"];
            obj.Count       = (System.Int32)reader["Count"];
            obj.IsBinding   = (System.Boolean)reader["IsBinding"];
            obj.Description = (System.String)reader["Description"];

            return(obj);
        }
예제 #3
0
        /// <summary>
        /// GetById
        /// </summary>
        /// <param name="idx">idx</param>
        /// <returns>DicNewplayerpackEntity</returns>
        /// <remarks>2016/1/12 14:25:40</remarks>
        public DicNewplayerpackEntity GetById(System.Int32 idx)
        {
            var database = new SqlDatabase(this.ConnectionString);

            DbCommand commandWrapper = database.GetStoredProcCommand("P_DicNewplayerpack_GetById");

            database.AddInParameter(commandWrapper, "@Idx", DbType.Int32, idx);


            DicNewplayerpackEntity obj = null;

            using (IDataReader reader = database.ExecuteReader(commandWrapper))
            {
                if (reader.Read())
                {
                    obj = LoadSingleRow(reader);
                }
            }
            return(obj);
        }
예제 #4
0
 /// <summary>
 /// Update
 /// </summary>
 /// <param name="entity"></param>
 /// <returns></returns>
 /// <remarks>2016/1/12 14:25:40</remarks>
 public bool Update(DicNewplayerpackEntity entity)
 {
     return(Update(entity, null));
 }
예제 #5
0
 /// <summary>
 /// Insert
 /// </summary>
 /// <param name="entity"></param>
 /// <param name="trans">The trans.</param>
 /// <returns></returns>
 /// <remarks>2016/1/12 14:25:40</remarks>
 public bool Insert(DicNewplayerpackEntity entity)
 {
     return(Insert(entity, null));
 }
예제 #6
0
        public static bool Update(DicNewplayerpackEntity dicNewplayerpackEntity, DbTransaction trans = null, string zoneId = "")
        {
            var provider = new DicNewplayerpackProvider(zoneId);

            return(provider.Update(dicNewplayerpackEntity, trans));
        }