public void SelectCharLink() { dialogueUI.SetSelectedCharLink(gameObject); dialogueUI.InsertNewCharLink(); dialogueUI.DisplayCharsRelatedToDialogue(); dialogueUI.DeactivateCharacterLink(); }
public void SelectSelf() { DisplayOptions(); SetColour(Colours.colorDataUIInputSelected); dialogueUI.DisplayCharsRelatedToDialogue(); dialogueNodesListUI.DisplayNodesRelatedToDialogue(); playerChoicesListUI.HidePlayerChoices(); dialogueUI.HidePlayerChoiceResults(); }