public override void Awake() { base.Awake(); Transform t = mDMono.transform; RedPoint = t.Find("RedPoint").gameObject; AttrAddSprite = t.Find("AddAttr").GetComponent <UISprite>(); AttrAddLabel = t.Find("AddAttr/AttrAddNum").GetComponent <UILabel>(); LockObj = t.Find("Lock").gameObject; LockTipLabel = t.Find("Lock/Label").GetComponent <UILabel>(); RoleAttrIcon = t.Find("Lock/Icon").GetComponent <UISprite>(); EmptyObj = t.Find("Empty").gameObject; FilledObj = t.Find("Filled").gameObject; TextureCamp = t.Find("Filled/Portrait").GetComponent <DialogueTextureCmp>(); AttrSprite = t.Find("Filled/Attr").GetComponent <UISprite>(); GradeSprite = t.Find("Filled/Grade").GetComponent <UISprite>(); StarGrid = t.Find("Filled/Star").GetComponent <UIGrid>(); starSpArray = new UISprite[6]; for (int i = 0; i < 6; i++) { starSpArray[i] = t.GetComponent <UISprite>($"Filled/Star/{i}1"); } URBorder = t.Find("Filled/URBorder").gameObject; SSRBorder = t.Find("Filled/SSRBorder").gameObject; SRBorder = t.Find("Filled/SRBorder").gameObject; RBorder = t.Find("Filled/RBorder").gameObject; SRParticle = t.Find("Filled/Fx/SR").gameObject; SSRParticle = t.Find("Filled/Fx/SSR").gameObject; trigger = t.Find("BG").GetComponent <UIEventTrigger>(); trigger.onClick.Add(new EventDelegate(OnItemClick)); }
public override void Awake() { base.Awake(); var t = controller.transform; RecommendSuit = t.GetComponent <UILabel>("Content/CompreJudge/Suit/SuitAttrEql/SuitEqlLabel"); RecommendAttr = t.GetComponent <UILabel>("Content/CompreJudge/Suit/SuitAttr/SuitAttLabel"); RSuitShadow = t.GetComponent <UILabel>("Content/CompreJudge/Suit/SuitAttrEql/SuitEqlLabel/SuitEqlLabel (1)"); RAttrShadow = t.GetComponent <UILabel>("Content/CompreJudge/Suit/SuitAttr/SuitAttLabel/SuitAttLabel (1)"); PartnerName = t.GetComponent <UILabel>("Content/Partner/name"); PartnerNameShadow = t.GetComponent <UILabel>("Content/Partner/name/Label"); RecommendDes = t.GetComponent <UILabel>("Content/CompreJudge/SuitTeam/des"); PartnerQualitySp = t.GetComponent <UISprite>("Content/Partner/quality"); DmgLevelSp = t.GetComponent <UISprite>("Content/CompreJudge/ShowScroce/Type/Level"); DmgParmSp = t.GetComponent <UISprite>("Content/CompreJudge/ShowScroce/Type/Fill"); ExsitLevelSp = t.GetComponent <UISprite>("Content/CompreJudge/ShowScroce/Type (1)/Level"); ExsitParmSp = t.GetComponent <UISprite>("Content/CompreJudge/ShowScroce/Type (1)/Fill"); AssistLevelSp = t.GetComponent <UISprite>("Content/CompreJudge/ShowScroce/Type (2)/Level"); AssistParmSp = t.GetComponent <UISprite>("Content/CompreJudge/ShowScroce/Type (2)/Fill"); ControlLevelSp = t.GetComponent <UISprite>("Content/CompreJudge/ShowScroce/Type (3)/Level"); ControlParmSp = t.GetComponent <UISprite>("Content/CompreJudge/ShowScroce/Type (3)/Fill"); RecommondSuitSp = t.GetComponent <DynamicUISprite>("Content/CompreJudge/Suit/SuitAttrEql/SuitEqlType"); RecommondAttriSp = t.GetComponent <UISprite>("Content/CompreJudge/Suit/SuitAttr/SuitAttrType"); Portrait = t.GetComponent <DialogueTextureCmp>("Content/Partner/HalfPortrait"); lTpartnerInfoItem = t.GetMonoILRComponent <LTpartnerInfoItem>("Content/CompreJudge/SuitTeam/team/InfoItem"); recommondPartnerList = new List <LTpartnerInfoItem>(); recommondPartnerList.Add(t.GetMonoILRComponent <LTpartnerInfoItem>("Content/CompreJudge/SuitTeam/team/InfoItem")); recommondPartnerList.Add(t.GetMonoILRComponent <LTpartnerInfoItem>("Content/CompreJudge/SuitTeam/team/InfoItem (1)")); recommondPartnerList.Add(t.GetMonoILRComponent <LTpartnerInfoItem>("Content/CompreJudge/SuitTeam/team/InfoItem (2)")); recommondPartnerList.Add(t.GetMonoILRComponent <LTpartnerInfoItem>("Content/CompreJudge/SuitTeam/team/InfoItem (3)")); itemParent = t.GetComponent <Transform>("Content/CompreJudge/SuitTeam/team"); partnerGrid = t.GetComponent <UIGrid>("Content/CompreJudge/SuitTeam/team"); }
public override void Awake() { base.Awake(); _titleLabel = mDMono.transform.GetComponent <UILabel>("TitleLabel"); _ssrItem = mDMono.transform.GetMonoILRComponent <LTActivityWishSSRItem>("0"); newSsRtTexture = mDMono.transform.GetComponent <DialogueTextureCmp>("HalfTexture"); newSSRBtn = mDMono.transform.GetComponent <UIButton>("NewButtonBg"); newSSRBtn.onClick.Add(new EventDelegate(NewSSRBtnClick)); }
public override void Awake() { base.Awake(); var t = mDMono.transform; MainIcon = t.GetComponent <DialogueTextureCmp>("Portrait"); StarGrid = t.GetComponent <UIGrid>("Panel/Star"); QualityIcon = t.GetComponent <UISprite>("Panel/Attr"); GradeSprite = t.GetComponent <UISprite>("Panel/Grade"); FrameBG = t.GetComponent <UISprite>("BG"); NameLabel = t.GetComponent <UILabel>("Panel/Name"); SSRFxObj = t.FindEx("BG/SSR").gameObject; SRFxObj = t.FindEx("BG/SR").gameObject; WishFlag = t.FindEx("Panel/Wish").gameObject; t.GetComponent <UIButton>().onClick.Add(new EventDelegate(ShowHeroInfoTipClick)); }
public override void Awake() { base.Awake(); if (mDMono.ObjectParamList != null) { var count = mDMono.ObjectParamList.Count; if (count > 0 && mDMono.ObjectParamList[0] != null) { m_Icon = ((GameObject)mDMono.ObjectParamList[0]).GetComponentEx <DialogueTextureCmp>(); } if (count > 1 && mDMono.ObjectParamList[1] != null) { m_SpriteIcon = ((GameObject)mDMono.ObjectParamList[1]).GetComponentEx <CampaignTextureCmp>(); } if (count > 2 && mDMono.ObjectParamList[2] != null) { m_SpeakName = ((GameObject)mDMono.ObjectParamList[2]).GetComponentEx <UILabel>(); } if (count > 3 && mDMono.ObjectParamList[3] != null) { m_SpeakContext = ((GameObject)mDMono.ObjectParamList[3]).GetComponentEx <UILabel>(); } if (count > 4 && mDMono.ObjectParamList[4] != null) { ContextBg = ((GameObject)mDMono.ObjectParamList[4]).GetComponentEx <UISprite>(); } if (count > 5 && mDMono.ObjectParamList[5] != null) { m_LazySpeakContext = ((GameObject)mDMono.ObjectParamList[5]).GetMonoILRComponent <UILazyLabel>(); } if (count > 6 && mDMono.ObjectParamList[6] != null) { lobbyTexture = ((GameObject)mDMono.ObjectParamList[6]).GetComponentEx <UITexture>(); } } if (mDMono.Vector3ParamList != null) { var count = mDMono.Vector3ParamList.Count; if (count > 0) { dialogueLightRotate = mDMono.Vector3ParamList[0]; } } if (mDMono.StringParamList != null) { var count = mDMono.StringParamList.Count; if (count > 0) { m_Soujin = mDMono.StringParamList[0]; } if (count > 1) { currentAudioName = mDMono.StringParamList[1]; } } }