void MakeNewDialogue(string newDialogue) { DialogueObject newDialogueObject = Instantiate(dialoguePrefab, dialogueHolder.transform).GetComponent <DialogueObject>(); newDialogueObject.Setup(newDialogue); }
void MakeNewDialogue(string newDialogue) { DialogueObject newDialogueObject = Instantiate(dialoguePrefab, dialogueHolder.transform).GetComponent <DialogueObject>(); newDialogueObject.Setup(newDialogue); }