public void SelectSelf() { DisplayOptions(); SetColour(Colours.colorDataUIInputSelected); dialogueUI.DisplayCharsRelatedToDialogue(); dialogueNodesListUI.DisplayNodesRelatedToDialogue(); playerChoicesListUI.HidePlayerChoices(); dialogueUI.HidePlayerChoiceResults(); }
public void InsertNode() { string nodeID = DbCommands.GenerateUniqueID("DialogueNodes", "NodeIDs", "NodeID"); string endDialogueStr = dialogueNodeDetailsUI.EndDialogueOptionToggle.isOn ? "1" : "0"; dialogueNodeDetailsUI.SetCharOverrideDetails(); dialogueNodeDetailsUI.InsertDialogueNode(english, nodeID, endDialogueStr); InsertNewDialogueNodeVocabTest(nodeID); dialogueNodesListUI.DisplayNodesRelatedToDialogue(); }