private void DrawLinkButtons(DialogueNode node) { if (linkingParentNode == null) { if (GUILayout.Button("link")) { linkingParentNode = node; } } else if (linkingParentNode == node) { if (GUILayout.Button("cancel")) { linkingParentNode = null; } ; } else if (linkingParentNode.Children.Contains(node.name)) { if (GUILayout.Button("unlink")) { linkingParentNode.RemoveChild(node.name); linkingParentNode = null; } } else { if (GUILayout.Button("child")) { linkingParentNode.AddChild(node.name); linkingParentNode = null; } } }
private void DrawLinkButtons(DialogueNode node) { if (linkingParentNode == null) { if (GUILayout.Button("Link")) { linkingParentNode = node; } } else if (node == linkingParentNode) { if (GUILayout.Button("Cancel")) { linkingParentNode = null; } } else if (linkingParentNode.GetChildren().Contains(node.name)) { if (GUILayout.Button("Unlink")) { linkingParentNode.RemoveChild(node.name); linkingParentNode = null; } } else { if (GUILayout.Button("Child")) { linkingParentNode.AddChild(node.name); linkingParentNode = null; } } }
private void DrawLinkButtons(DialogueNode node) { if (linkingParentNode == null) { if (GUILayout.Button("link")) { linkingParentNode = node; } } else if (linkingParentNode == node) { if (GUILayout.Button("cancel")) { linkingParentNode = null; } } else if (linkingParentNode.GetChildren().Contains(node.name)) { if (GUILayout.Button("unlink")) { linkingParentNode.RemoveChild(node.name); linkingParentNode = null; } } else { if (GUILayout.Button("child")) { Undo.RecordObject(selectedDialogue, "Add Dialogue Link"); linkingParentNode.AddChild(node.name); linkingParentNode = null; } } }
private void DrawLinkButtons(DialogueNode node) { if (_linkingNode == null) { if (GUILayout.Button("link")) { _linkingNode = node; } } else { if (node == _linkingNode) { if (GUILayout.Button("finish")) { _linkingNode = null; } } else if (_linkingNode.ContainsChild(node.name)) { if (GUILayout.Button("unlink")) { _linkingNode.RemoveChild(node.name); } } else { if (GUILayout.Button("child")) { _linkingNode.AddChild(node.name); } } } }
/// <summary> /// Create the node connection buttons /// </summary> /// <param name="node"> The node to create the links to</param> private void addConnectNodeButton(DialogueNode node) { if (linkMeNode == null) { if (GUILayout.Button("Link")) { linkMeNode = node; nodeStyle.normal.background = EditorGUIUtility.Load("node1") as Texture2D; } } else if (node == linkMeNode) { if (GUILayout.Button("Stop")) { linkMeNode = null; } } else if (linkMeNode.Children.Contains(node.name)) { if (GUILayout.Button("Break")) { linkMeNode.RemoveChild(node.name); } } else { if (GUILayout.Button("Child")) { linkMeNode.AddChild(node.name); } } }
private DialogueNode MakeNode(DialogueNode parentNode) { DialogueNode createdNode = CreateInstance <DialogueNode>(); createdNode.name = Guid.NewGuid().ToString(); if (parentNode != null) { parentNode.AddChild(createdNode.name); createdNode.SetIsPlayerSpeaking(!parentNode.IsPlayerSpeaking); createdNode.SetPosition(parentNode.GetRect.position + newNodeOffset); } return(createdNode); }
private void DrawNodeButtons(DialogueNode node) { GUILayout.BeginHorizontal(); if (GUILayout.Button("-")) { removingNode = node; } if (linkingParentNode == null) { if (GUILayout.Button("link")) { linkingParentNode = node; } } else if (node != linkingParentNode) { if (!linkingParentNode.GetChildren().Contains(node.name)) // case when we don't have a such child { if (GUILayout.Button("child")) { linkingParentNode.AddChild(node.name); linkingParentNode = null; } } else { if (GUILayout.Button("unchild")) { linkingParentNode.RemoveChild(node.name); linkingParentNode = null; } } } else { if (GUILayout.Button("cancel")) { linkingParentNode = null; } } if (GUILayout.Button("+")) { creatingNode = node; } GUILayout.EndHorizontal(); }
private void DrawButtons(DialogueNode node) { if (GUILayout.Button("+ New Node")) { creatingNode = node; } if (linkingNode == null) { if (GUILayout.Button("Link")) { linkingNode = node; } } else if (linkingNode == node) { if (GUILayout.Button("Cancel")) { Undo.RecordObject(currentDialogue, "Cancel Dialogue Link"); linkingNode = null; } } else if (linkingNode.GetChildrenNodes().Contains(node.name)) { if (GUILayout.Button("Unlink")) { linkingNode.RemoveChild(node.name); linkingNode = null; } } else { if (GUILayout.Button("Child")) { linkingNode.AddChild(node.name); linkingNode = null; } } if (GUILayout.Button("- Remove Node")) { deletingNode = node; } }
private DialogueNode MakeNode(DialogueNode parentNode) { var newNode = CreateInstance <DialogueNode>(); newNode.name = System.Guid.NewGuid().ToString(); if (parentNode != null) { parentNode.AddChild(newNode.name); //alternating nodes newNode.SetAlternatingActor(parentNode.Speaker); newNode.SetPosition(parentNode.Rect.position + newNodeOffset); } else { newNode.SetActor(ConversationSpeakerKey.Player1);//default } return(newNode); }
private void DrawLinkButtons(DialogueNode dialogueNode) { if (_linkingNode == null) { if (!GUILayout.Button("Lier")) { return; } _linkingNode = dialogueNode; } else if (_linkingNode == dialogueNode) { if (!GUILayout.Button("Annuler")) { return; } _linkingNode = null; } else if (_linkingNode.Children.Contains(dialogueNode.name)) { if (!GUILayout.Button("Délier")) { return; } _linkingNode.RemoveChild(dialogueNode.name); _linkingNode = null; } else { if (!GUILayout.Button("Enfant")) { return; } _linkingNode.AddChild(dialogueNode.name); _linkingNode = null; } }