public void ShowQuestText(string questText) { theDM.dialoguelines = new string[1]; theDM.dialoguelines[0] = questText; theDM.currentline = 0; theDM.ShowDialogue(); /*theDM.textLines = new string[1]; * theDM.textLines [0] = questText; * * theDM.currentLine = 0;*/ }
public void OnTriggerStay2D(Collider2D other) { if (other.gameObject.name == "Player") { if (Input.GetMouseButtonUp(0)) //if(Input.GetKeyUp(KeyCode.Space)) { //dMan.ShowBox(dialogue); if (!dMan.dialogActive) { dMan.dialoguelines = dialoguelines; dMan.currentline = 0; dMan.ShowDialogue(); } } } }