private void OnSharedPlayHistoryDialogClosed(Messages.PluginMessage msg)
 {
     Dialogs.NpDialogReturn dialogResult = Dialogs.GetDialogResult();
     OnScreenLog.Add("Shared play history dialog closed with result: " + dialogResult.result);
     if (dialogResult.result == 1)
     {
         Dialogs.Profile(dialogResult.get_npID());
     }
 }
 private void OnFriendDialogClosed(Messages.PluginMessage msg)
 {
     Dialogs.NpDialogReturn dialogResult = Dialogs.GetDialogResult();
     OnScreenLog.Add("Friends Dialog closed with result: " + dialogResult.result);
     if (dialogResult.result == 1)
     {
         Dialogs.Profile(dialogResult.get_npID());
     }
 }
예제 #3
0
 private void OnFriendDialogClosed(Messages.PluginMessage msg)
 {
     Dialogs.NpDialogReturn dialogResult = Dialogs.GetDialogResult();
     OnScreenLog.Add("Friends Dialog closed with result: " + dialogResult.result);
     if (dialogResult.result == Dialogs.EnumNpDlgResult.NP_DLG_OK)
     {
         Dialogs.Profile(dialogResult.npID);
     }
 }
 private void OnCommerceDialogClosed(Messages.PluginMessage msg)
 {
     Dialogs.NpDialogReturn dialogResult = Dialogs.GetDialogResult();
     OnScreenLog.Add(string.Concat(new object[]
     {
         "Commerce dialog closed with result: ",
         dialogResult.result,
         " PlusAllowed:",
         dialogResult.plusAllowed
     }));
 }
예제 #5
0
 private void OnCommerceDialogClosed(Messages.PluginMessage msg)
 {
     Dialogs.NpDialogReturn dialogResult = Dialogs.GetDialogResult();
     OnScreenLog.Add("Commerce dialog closed with result: " + dialogResult.result + " PlusAllowed:" + dialogResult.plusAllowed);
 }
예제 #6
0
 private void OnProfileDialogClosed(Messages.PluginMessage msg)
 {
     Dialogs.NpDialogReturn dialogResult = Dialogs.GetDialogResult();
     OnScreenLog.Add("Profile dialog closed with result: " + dialogResult.result);
 }