private bool PositionForDiagonalMoveIsValid(Vector3Int selectedPosition) { if (listOfTheLiving.GetUnitOnPosition(selectedPosition)) { return(diagonalMove.CanDiagonalMove(selectedPosition)); } return(false); }
private bool PositionForDiagonalMoveIsValid(Vector3Int selectedPosition) { return(diagonalMove.CanDiagonalMove(selectedPosition)); }