private void ActivateDevilDeals()
 {
     for (int i = 0; i < AcceptedNegativeDealsCount; i++)
     {
         chosenNegativeDevilDeal = devilDeals[i];
         chosenNegativeDevilDeal.ApplyDevilDeal();
     }
 }
    private void ChooseNegativeDevilDeal()
    {
        chosenNegativeDevilDeal = devilDeals[AcceptedNegativeDealsCount];

        if (MenuController.language == "English")
        {
            descriptionText.text = chosenNegativeDevilDeal.dealDescriptionEnglish;
        }
        else if (MenuController.language == "Danish")
        {
            descriptionText.text = chosenNegativeDevilDeal.dealDescriptionDanish;
        }
    }