private void ActivateDevilDeals() { for (int i = 0; i < AcceptedNegativeDealsCount; i++) { chosenNegativeDevilDeal = devilDeals[i]; chosenNegativeDevilDeal.ApplyDevilDeal(); } }
private void ChooseNegativeDevilDeal() { chosenNegativeDevilDeal = devilDeals[AcceptedNegativeDealsCount]; if (MenuController.language == "English") { descriptionText.text = chosenNegativeDevilDeal.dealDescriptionEnglish; } else if (MenuController.language == "Danish") { descriptionText.text = chosenNegativeDevilDeal.dealDescriptionDanish; } }