public override bool Triggered(DevicePhysical device) { if (!int.TryParse(device.Value, out var intvalue)) { return(false); } return(intvalue > Value); }
public override bool Triggered(DevicePhysical device) { if (!Single.TryParse(device.Value, out var floatvalue)) { return(false); } return(floatvalue < Value); }
public override bool Triggered(DevicePhysical device) { return(Value == device.Value); }
public override bool Triggered(DevicePhysical device) { return(device.IsActive == ConnectionState); }
public abstract bool Triggered(DevicePhysical device);