public bool Add(DeviceName device) { if (DeviceNames.Any(x => x.Name == device.Name)) { DeviceName currDevice = DeviceNames.First(x => x.Name == device.Name); return(currDevice.Add(device.GetFirstDevice())); } else { DeviceNames.Add(device); } return(true); }
public void OnRceiveDeviceNameEvent(string key) { Debug.Log("OnRceiveDeviceNameEvent onUnity:" + key); DeviceName.Add(key); onDeviceRceiveEvent(key); }