예제 #1
0
        public ImageLoader(Compositor compositor)
        {
            Debug.Assert(compositor != null && _compositor == null);

            _compositor       = compositor;
            _drawingLock      = new object();
            _deviceLostHelper = new DeviceLostHelper();

            _canvasDevice             = new CanvasDevice();
            _canvasDevice.DeviceLost += DeviceLost;

            _deviceLostHelper.WatchDevice(_canvasDevice);
            _deviceLostHelper.DeviceLost += DeviceRemoved;

            _graphicsDevice = CanvasComposition.CreateCompositionGraphicsDevice(_compositor, _canvasDevice);
            _graphicsDevice.RenderingDeviceReplaced += RenderingDeviceReplaced;
        }
 public void TestMethod1()
 {
     var helper = new DeviceLostHelper();
 }
예제 #3
0
 private void DeviceRemoved(DeviceLostHelper sender, object args)
 {
     _canvasDevice.RaiseDeviceLost();
 }
        private void OnLoaded(object sender, RoutedEventArgs e)
        {
            //SampleHelper deviceHelper = new SampleHelper();
            DeviceLostHelper lostHelper = new DeviceLostHelper();

            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;
            _generator  = _compositor.CreateCompositionGenerator();
            _width      = 300f;
            _height     = 300f;
            // Create the combined geometry
            var ellipse1 = CanvasGeometry.CreateEllipse(_generator.Device, _width / 2, _height / 2, 0.45f * _width, 0.225f * _height);
            var ellipse2 = CanvasGeometry.CreateEllipse(_generator.Device, _width / 2, _height / 2, 0.225f * _width, 0.45f * _height);

            _combinedGeometry = ellipse1.CombineWith(ellipse2, Matrix3x2.Identity, CanvasGeometryCombine.Union);

            // Create custom shaped visual using CompositionMaskBrush
            _visual1        = _compositor.CreateSpriteVisual();
            _visual1.Size   = new Vector2(_width, _height);
            _visual1.Offset = new Vector3(((CompositionGrid1.ActualWidth - _width) / 2).ToSingle(),
                                          ((CompositionGrid1.ActualHeight - _height) / 2).ToSingle(), 0);

            var visualChild = _compositor.CreateSpriteVisual();

            visualChild.Size   = new Vector2(_width * 0.75f, _height * 0.75f);
            visualChild.Offset = new Vector3(_width * 0.125f, _height * 0.125f, 0);

            _visual1.Children.InsertAtTop(visualChild);

            // Create the CompositionMask
            var compositionMask = _generator.CreateMaskSurface(_visual1.Size.ToSize(), _combinedGeometry);
            // Create SurfaceBrush from CompositionMask
            var mask   = _compositor.CreateSurfaceBrush(compositionMask.Surface);
            var source = _compositor.CreateColorBrush(Color.FromArgb(255, 0, 173, 239));
            // Create mask brush
            var maskBrush = _compositor.CreateMaskBrush();

            maskBrush.Mask   = mask;
            maskBrush.Source = source;
            _visual1.Brush   = maskBrush;

            ElementCompositionPreview.SetElementChildVisual(CompositionGrid1, _visual1);

            // Create custom shaped visual using CompositionMaskBrush
            _visual2        = _compositor.CreateSpriteVisual();
            _visual2.Size   = new Vector2(_width, _height);
            _visual2.Offset = new Vector3(((CompositionGrid2.ActualWidth - _width) / 2).ToSingle(),
                                          ((CompositionGrid2.ActualHeight - _height) / 2).ToSingle(), 0);

            // Create the CompositionMask filled with color
            var compositionMask2 =
                _generator.CreateGeometrySurface(_visual2.Size.ToSize(), _combinedGeometry, Color.FromArgb(192, 192, 0, 0));
            // Create SurfaceBrush from CompositionMask
            var surfaceBrush = _compositor.CreateSurfaceBrush(compositionMask2.Surface);

            _visual2.Brush = surfaceBrush;

            ElementCompositionPreview.SetElementChildVisual(CompositionGrid2, _visual2);

            // Initialize the visuals for the Animated Canvas
            // Create the container to host the visuals
            var container = _compositor.CreateContainerVisual();

            container.Size = new Vector2(CompositionGrid3.ActualWidth.ToSingle(), CompositionGrid3.ActualHeight.ToSingle());

            // Background Visual
            _bgVisual        = _compositor.CreateSpriteVisual();
            _bgVisual.Size   = new Vector2(_width, _height);
            _bgVisual.Offset = new Vector3(((CompositionGrid3.ActualWidth - _width) / 2).ToSingle(),
                                           ((CompositionGrid3.ActualHeight - _height) / 2).ToSingle(), 0);

            var radians    = ((45f * Math.PI) / 180).ToSingle();
            var bgGeometry = _combinedGeometry.Transform(Matrix3x2.CreateRotation(radians, new Vector2(_width / 2, _height / 2)));
            var bgMask     = _generator.CreateGeometrySurface(_bgVisual.Size.ToSize(), bgGeometry, Color.FromArgb(255, 0, 173, 239));
            var bgBrush    = _compositor.CreateSurfaceBrush(bgMask.Surface);

            _bgVisual.Brush = bgBrush;

            container.Children.InsertAtBottom(_bgVisual);

            // Animated Visual
            _animatedVisual        = _compositor.CreateSpriteVisual();
            _animatedVisual.Size   = new Vector2(_width, _height);
            _animatedVisual.Offset = new Vector3(((CompositionGrid3.ActualWidth - _width) / 2).ToSingle(),
                                                 ((CompositionGrid3.ActualHeight - _height) / 2).ToSingle(), 0);
            // Create the Excluded geometry
            _outerGeometry = CanvasGeometry.CreateRectangle(_generator.Device, 0, 0, _width, _height);
            var excludedGeometry = _outerGeometry.CombineWith(_combinedGeometry, Matrix3x2.Identity, CanvasGeometryCombine.Exclude);

            // Create the CompositionMask
            _animatedMaskSurface = _generator.CreateGeometrySurface(_animatedVisual.Size.ToSize(), excludedGeometry, Color.FromArgb(192, 192, 0, 0));
            var animBrush = _compositor.CreateSurfaceBrush(_animatedMaskSurface.Surface);

            _animatedVisual.Brush = animBrush;

            container.Children.InsertAtTop(_animatedVisual);

            ElementCompositionPreview.SetElementChildVisual(CompositionGrid3, container);
        }