예제 #1
0
            public void BeforeAllTests()
            {
                try {
                    DeviceSdkVersion = GetSdkVersion();
                    if (HasDevices = DeviceSdkVersion != -1)
                    {
                        if (DeviceSdkVersion >= 21)
                        {
                            DeviceAbi = RunAdbCommand("shell getprop ro.product.cpu.abilist64").Trim();
                        }

                        if (string.IsNullOrEmpty(DeviceAbi))
                        {
                            DeviceAbi = RunAdbCommand("shell getprop ro.product.cpu.abi") ?? RunAdbCommand("shell getprop ro.product.cpu.abi2");
                        }

                        if (DeviceAbi.Contains(","))
                        {
                            DeviceAbi = DeviceAbi.Split(',')[0];
                        }
                    }
                } catch (Exception ex) {
                    Console.Error.WriteLine("Failed to determine whether there is Android target emulator or not: " + ex);
                }
            }
예제 #2
0
파일: Launcher.cs 프로젝트: yeaicc/MIEngine
        private LaunchOptions SetupForDebuggingWorker(CancellationToken token)
        {
            CancellationTokenRegistration onCancelRegistration = token.Register(() =>
            {
                _gdbServerExecCancellationSource.Cancel();
            });

            using (onCancelRegistration)
            {
                // TODO: Adb exception messages should be improved. Example, if ADB is not started, this is returned:
                //    +		[libadb.AdbException]	{"Could not connect to the adb.exe server. See InnerException for details."}	libadb.AdbException
                // 'See InnerException for details.' should not be there. It should just add the inner exception message:
                //    [System.Net.Sockets.SocketException]	{"No connection could be made because the target machine actively refused it 127.0.0.1:5037"}	System.Net.Sockets.SocketException

                Device device = null;
                string workingDirectory = null;
                string gdbServerRemotePath = null;
                string gdbServerSocketDescription = null;
                string exePath = null;
                Task taskGdbServer = null;
                int gdbPortNumber = 0;
                int progressCurrentIndex = 0;
                int progressStepCount = 0;

                List<NamedAction> actions = new List<NamedAction>();

                actions.Add(new NamedAction(LauncherResources.Step_ResolveInstallPaths, () =>
                {
                    _installPaths = InstallPaths.Resolve(token, _launchOptions, Logger);
                }));

                actions.Add(new NamedAction(LauncherResources.Step_ConnectToDevice, () =>
                {
                    Adb adb;
                    try
                    {
                        adb = new Adb(_installPaths.SDKRoot);
                    }
                    catch (ArgumentException)
                    {
                        throw new LauncherException(Telemetry.LaunchFailureCode.InvalidAndroidSDK, string.Format(CultureInfo.CurrentCulture, LauncherResources.Error_InvalidAndroidSDK, _installPaths.SDKRoot));
                    }

                    try
                    {
                        adb.Start();
                        device = adb.GetDeviceById(_launchOptions.DeviceId);

                        // There is a rare case, which we have seen it a few times now with the Android emulator where the device will be initially
                        // in the offline state. But after a very short amount of time it comes online. Retry waiting for this.
                        if (device.GetState().HasFlag(DeviceState.Offline))
                        {
                            // Add in an extra progress step and update the dialog
                            progressStepCount++;

                            _waitLoop.SetProgress(progressStepCount, progressCurrentIndex, LauncherResources.Step_WaitingForDeviceToComeOnline);
                            progressCurrentIndex++;

                            const int waitTimePerIteration = 50;
                            const int maxTries = 5000 / waitTimePerIteration; // We will wait for up to 5 seconds

                            // NOTE: libadb has device discovery built in which we could allegedly use instead of a retry loop,
                            // but I couldn't get this to work (though the problem is so rare, I had a lot of trouble testing it), so just using
                            // a retry loop.
                            for (int cTry = 0; true; cTry++)
                            {
                                if (cTry == maxTries)
                                {
                                    throw new LauncherException(Telemetry.LaunchFailureCode.DeviceOffline, LauncherResources.Error_DeviceOffline);
                                }

                                // Sleep for a little while unless this operation is canceled
                                if (token.WaitHandle.WaitOne(waitTimePerIteration))
                                {
                                    throw new OperationCanceledException();
                                }

                                if (!device.GetState().HasFlag(DeviceState.Offline))
                                {
                                    break; // we are no longer offline
                                }
                            }
                        }
                    }
                    catch (AdbException)
                    {
                        throw new LauncherException(Telemetry.LaunchFailureCode.DeviceNotResponding, LauncherResources.Error_DeviceNotResponding);
                    }
                }));

                actions.Add(new NamedAction(LauncherResources.Step_InspectingDevice, () =>
                {
                    try
                    {
                        DeviceAbi[] allowedAbis;
                        switch (_launchOptions.TargetArchitecture)
                        {
                            case TargetArchitecture.ARM:
                                allowedAbis = new DeviceAbi[] { DeviceAbi.armeabi, DeviceAbi.armeabiv7a };
                                break;

                            case TargetArchitecture.ARM64:
                                allowedAbis = new DeviceAbi[] { DeviceAbi.arm64v8a };
                                break;

                            case TargetArchitecture.X86:
                                allowedAbis = new DeviceAbi[] { DeviceAbi.x86 };
                                break;

                            case TargetArchitecture.X64:
                                allowedAbis = new DeviceAbi[] { DeviceAbi.x64 };
                                break;

                            default:
                                Debug.Fail("New target architucture support added without updating this code???");
                                throw new InvalidOperationException();
                        }

                        if (!DoesDeviceSupportAnyAbi(device, allowedAbis))
                        {
                            throw GetBadDeviceAbiException(device.Abi);
                        }

                        if (_launchOptions.TargetArchitecture == TargetArchitecture.ARM && device.IsEmulator)
                        {
                            _isUsingArmEmulator = true;
                        }

                        _shell = device.Shell;
                    }
                    catch (AdbException)
                    {
                        throw new LauncherException(Telemetry.LaunchFailureCode.DeviceNotResponding, LauncherResources.Error_DeviceNotResponding);
                    }

                    VerifySdkVersion();

                    if (_targetEngine == TargetEngine.Native)
                    {
                        string pwdCommand = string.Concat("run-as ", _launchOptions.Package, " /system/bin/sh -c pwd");
                        ExecCommand(pwdCommand);
                        workingDirectory = PwdOutputParser.ExtractWorkingDirectory(_shell.Out, _launchOptions.Package);
                        gdbServerRemotePath = GetGdbServerPath(workingDirectory, device);

                        KillOldInstances(gdbServerRemotePath);
                    }
                }));

                if (!_launchOptions.IsAttach)
                {
                    actions.Add(new NamedAction(LauncherResources.Step_StartingApp, () =>
                    {
                        string activateCommand = string.Concat("am start -D -n ", _launchOptions.Package, "/", _launchOptions.LaunchActivity);
                        ExecCommand(activateCommand);
                        ValidateActivityManagerOutput(activateCommand, _shell.Out);
                    }));
                }

                actions.Add(new NamedAction(LauncherResources.Step_GettingAppProcessId, () =>
                {
                    _appProcessId = GetAppProcessId();
                }));

                if (_targetEngine == TargetEngine.Native)
                {
                    actions.Add(new NamedAction(LauncherResources.Step_StartGDBServer, () =>
                    {
                        // We will default to using a unix socket with gdbserver as this is what the ndk-gdb script uses. Though we have seen
                        // some machines where this doesn't work and we fall back to TCP instead.
                        const bool useUnixSocket = true;

                        taskGdbServer = StartGdbServer(gdbServerRemotePath, workingDirectory, useUnixSocket, out gdbServerSocketDescription);
                    }));
                }

                actions.Add(new NamedAction(LauncherResources.Step_PortForwarding, () =>
                {
                    // TODO: Use a dynamic socket
                    gdbPortNumber = 5039;
                    _jdbPortNumber = 65534;

                    if (_targetEngine == TargetEngine.Native)
                    {
                        device.Forward(string.Format(CultureInfo.InvariantCulture, "tcp:{0}", gdbPortNumber), gdbServerSocketDescription);
                    }

                    device.Forward(string.Format(CultureInfo.InvariantCulture, "tcp:{0}", _jdbPortNumber), string.Format(CultureInfo.InvariantCulture, "jdwp:{0}", _appProcessId));
                }));

                if (_targetEngine == TargetEngine.Native)
                {
                    actions.Add(new NamedAction(LauncherResources.Step_DownloadingFiles, () =>
                    {
                        //pull binaries from the emulator/device
                        var fileSystem = device.FileSystem;

                        string app_process_suffix = String.Empty;
                        switch (_launchOptions.TargetArchitecture)
                        {
                            case TargetArchitecture.X86:
                            case TargetArchitecture.ARM:
                                app_process_suffix = "32";
                                break;
                            case TargetArchitecture.X64:
                            case TargetArchitecture.ARM64:
                                app_process_suffix = "64";
                                break;
                            default:
                                Debug.Fail("Unsupported Target Architecture!");
                                break;
                        }

                        string app_process = String.Concat("app_process", app_process_suffix);
                        exePath = Path.Combine(_launchOptions.IntermediateDirectory, app_process);

                        bool retry = false;
                        try
                        {
                            fileSystem.Download(@"/system/bin/" + app_process, exePath, true);
                        }
                        catch (AdbException) when (String.Compare(app_process_suffix, "32", StringComparison.OrdinalIgnoreCase) == 0)
                        {
                            // Older devices don't have an 'app_process32', only an 'app_process', so retry
                            // NOTE: libadb doesn't have an error code property to verify that this is caused
                            // by the file not being found.
                            retry = true;
                        }

                        if (retry)
                        {
                            app_process = "app_process";
                            exePath = Path.Combine(_launchOptions.IntermediateDirectory, app_process);
                            fileSystem.Download(@"/system/bin/app_process", exePath, true);
                        }

                        //on 64 bit, 'linker64' is the 64bit version and 'linker' is the 32 bit version
                        string suffix64bit = String.Empty;
                        if (_launchOptions.TargetArchitecture == TargetArchitecture.X64 || _launchOptions.TargetArchitecture == TargetArchitecture.ARM64)
                        {
                            suffix64bit = "64";
                        }

                        string linker = String.Concat("linker", suffix64bit);
                        fileSystem.Download(String.Concat(@"/system/bin/", linker), Path.Combine(_launchOptions.IntermediateDirectory, linker), true);

                        //on 64 bit, libc.so lives in /system/lib64/, on 32 bit it lives in simply /system/lib/
                        fileSystem.Download(@"/system/lib" + suffix64bit + "/libc.so", Path.Combine(_launchOptions.IntermediateDirectory, "libc.so"), true);
                    }));
                }

                progressStepCount = actions.Count;

                foreach (NamedAction namedAction in actions)
                {
                    token.ThrowIfCancellationRequested();

                    _waitLoop.SetProgress(progressStepCount, progressCurrentIndex, namedAction.Name);
                    progressCurrentIndex++;
                    namedAction.Action();
                }

                _waitLoop.SetProgress(progressStepCount, progressStepCount, string.Empty);

                if (_targetEngine == TargetEngine.Native && taskGdbServer.IsCompleted)
                {
                    token.ThrowIfCancellationRequested();
                    throw new LauncherException(Telemetry.LaunchFailureCode.GDBServerFailed, LauncherResources.Error_GDBServerFailed);
                }

                if (_launchOptions.LogcatServiceId != Guid.Empty)
                {
                    _eventCallback.OnCustomDebugEvent(_launchOptions.LogcatServiceId, new Guid(LogcatServiceMessage_SourceId), LogcatServiceMessage_NewProcess, _appProcessId, null);
                }

                LaunchOptions launchOptions = null;
                if (_targetEngine == TargetEngine.Native)
                {
                    launchOptions = new LocalLaunchOptions(_installPaths.GDBPath, string.Format(CultureInfo.InvariantCulture, ":{0}", gdbPortNumber), 0, null);
                    launchOptions.ExePath = exePath;
                }
                else
                {
                    launchOptions = new JavaLaunchOptions(_launchOptions.JVMHost, _launchOptions.JVMPort, _launchOptions.SourceRoots, _launchOptions.Package);
                }

                launchOptions.AdditionalSOLibSearchPath = _launchOptions.AdditionalSOLibSearchPath;
                launchOptions.AbsolutePrefixSOLibSearchPath = _launchOptions.AbsolutePrefixSOLibSearchPath;

                // The default ABI is 'Cygwin' in the Android NDK >= r11 for Windows.
                launchOptions.SetupCommands = new ReadOnlyCollection<LaunchCommand>( new LaunchCommand[]
                {
                    new LaunchCommand("-gdb-set osabi GNU/Linux")
                });

                launchOptions.TargetArchitecture = _launchOptions.TargetArchitecture;
                launchOptions.WorkingDirectory = _launchOptions.IntermediateDirectory;

                launchOptions.DebuggerMIMode = MIMode.Gdb;

                launchOptions.VisualizerFile = "Microsoft.Android.natvis";
                launchOptions.WaitDynamicLibLoad = _launchOptions.WaitDynamicLibLoad;

                return launchOptions;
            }
        }
예제 #3
0
파일: Launcher.cs 프로젝트: yeaicc/MIEngine
 private LauncherException GetBadDeviceAbiException(DeviceAbi deviceAbi)
 {
     string message = string.Format(CultureInfo.CurrentCulture, LauncherResources.Error_BadDeviceAbi, _launchOptions.TargetArchitecture, _launchOptions.DeviceId, deviceAbi);
     throw new LauncherException(Telemetry.LaunchFailureCode.BadDeviceAbi, message);
 }
예제 #4
0
파일: Launcher.cs 프로젝트: yeaicc/MIEngine
        private static bool DoesDeviceSupportAnyAbi(Device device, DeviceAbi[] allowedAbis)
        {
            if (allowedAbis.Contains(device.Abi))
                return true;

            if (allowedAbis.Contains(device.Abi2))
                return true;

            string abiListValue;
            if (device.Properties.TryGetPropertyByName("ro.product.cpu.abilist", out abiListValue))
            {
                string[] deviceAbis = abiListValue.Split(',');
                foreach (DeviceAbi allowedAbi in allowedAbis)
                {
                    string allowedAbiString = allowedAbi.ToString();

                    foreach (string deviceAbi in deviceAbis)
                    {
                        if (deviceAbi.Equals(allowedAbiString, StringComparison.OrdinalIgnoreCase))
                            return true;
                    }
                }
            }

            return false;
        }
예제 #5
0
        private LauncherException GetBadDeviceAbiException(DeviceAbi deviceAbi)
        {
            string message = string.Format(CultureInfo.CurrentCulture, LauncherResources.Error_BadDeviceAbi, _launchOptions.TargetArchitecture, _launchOptions.DeviceId, deviceAbi);

            throw new LauncherException(Telemetry.LaunchFailureCode.BadDeviceAbi, message);
        }
예제 #6
0
        private LaunchOptions SetupForDebuggingWorker(CancellationToken token)
        {
            CancellationTokenRegistration onCancelRegistration = token.Register(() =>
            {
                _gdbServerExecCancellationSource.Cancel();
            });

            using (onCancelRegistration)
            {
                // TODO: Adb exception messages should be improved. Example, if ADB is not started, this is returned:
                //    +		[libadb.AdbException]	{"Could not connect to the adb.exe server. See InnerException for details."}	libadb.AdbException
                // 'See InnerException for details.' should not be there. It should just add the inner exception message:
                //    [System.Net.Sockets.SocketException]	{"No connection could be made because the target machine actively refused it 127.0.0.1:5037"}	System.Net.Sockets.SocketException

                Device device                     = null;
                string workingDirectory           = null;
                string gdbServerRemotePath        = null;
                string gdbServerSocketDescription = null;
                string exePath                    = null;
                Task   taskGdbServer              = null;
                int    gdbPortNumber              = 0;
                int    progressCurrentIndex       = 0;
                int    progressStepCount          = 0;

                List <NamedAction> actions = new List <NamedAction>();

                actions.Add(new NamedAction(LauncherResources.Step_ResolveInstallPaths, () =>
                {
                    _installPaths = InstallPaths.Resolve(token, _launchOptions);
                }));

                actions.Add(new NamedAction(LauncherResources.Step_ConnectToDevice, () =>
                {
                    Adb adb;
                    try
                    {
                        adb = new Adb(_installPaths.SDKRoot);
                    }
                    catch (ArgumentException)
                    {
                        throw new LauncherException(Telemetry.LaunchFailureCode.InvalidAndroidSDK, string.Format(CultureInfo.CurrentCulture, LauncherResources.Error_InvalidAndroidSDK, _installPaths.SDKRoot));
                    }

                    try
                    {
                        adb.Start();
                        device = adb.GetDeviceById(_launchOptions.DeviceId);

                        // There is a rare case, which we have seen it a few times now with the Android emulator where the device will be initially
                        // in the offline state. But after a very short amount of time it comes online. Retry waiting for this.
                        if (device.GetState().HasFlag(DeviceState.Offline))
                        {
                            // Add in an extra progress step and update the dialog
                            progressStepCount++;

                            _waitLoop.SetProgress(progressStepCount, progressCurrentIndex, LauncherResources.Step_WaitingForDeviceToComeOnline);
                            progressCurrentIndex++;

                            const int waitTimePerIteration = 50;
                            const int maxTries             = 5000 / waitTimePerIteration; // We will wait for up to 5 seconds

                            // NOTE: libadb has device discovery built in which we could allegedly use instead of a retry loop,
                            // but I couldn't get this to work (though the problem is so rare, I had a lot of trouble testing it), so just using
                            // a retry loop.
                            for (int cTry = 0; true; cTry++)
                            {
                                if (cTry == maxTries)
                                {
                                    throw new LauncherException(Telemetry.LaunchFailureCode.DeviceOffline, LauncherResources.Error_DeviceOffline);
                                }

                                // Sleep for a little while unless this operation is canceled
                                if (token.WaitHandle.WaitOne(waitTimePerIteration))
                                {
                                    throw new OperationCanceledException();
                                }

                                if (!device.GetState().HasFlag(DeviceState.Offline))
                                {
                                    break; // we are no longer offline
                                }
                            }
                        }
                    }
                    catch (AdbException)
                    {
                        throw new LauncherException(Telemetry.LaunchFailureCode.DeviceNotResponding, LauncherResources.Error_DeviceNotResponding);
                    }
                }));

                actions.Add(new NamedAction(LauncherResources.Step_InspectingDevice, () =>
                {
                    try
                    {
                        DeviceAbi[] allowedAbis;
                        switch (_launchOptions.TargetArchitecture)
                        {
                        case TargetArchitecture.ARM:
                            allowedAbis = new DeviceAbi[] { DeviceAbi.armeabi, DeviceAbi.armeabiv7a };
                            break;

                        case TargetArchitecture.ARM64:
                            allowedAbis = new DeviceAbi[] { DeviceAbi.arm64v8a };
                            break;

                        case TargetArchitecture.X86:
                            allowedAbis = new DeviceAbi[] { DeviceAbi.x86 };
                            break;

                        case TargetArchitecture.X64:
                            allowedAbis = new DeviceAbi[] { DeviceAbi.x64 };
                            break;

                        default:
                            Debug.Fail("New target architucture support added without updating this code???");
                            throw new InvalidOperationException();
                        }

                        if (!DoesDeviceSupportAnyAbi(device, allowedAbis))
                        {
                            throw GetBadDeviceAbiException(device.Abi);
                        }

                        if (_launchOptions.TargetArchitecture == TargetArchitecture.ARM && device.IsEmulator)
                        {
                            _isUsingArmEmulator = true;
                        }

                        _shell = device.Shell;
                    }
                    catch (AdbException)
                    {
                        throw new LauncherException(Telemetry.LaunchFailureCode.DeviceNotResponding, LauncherResources.Error_DeviceNotResponding);
                    }

                    VerifySdkVersion();

                    if (_targetEngine == TargetEngine.Native)
                    {
                        string pwdCommand = string.Concat("run-as ", _launchOptions.Package, " /system/bin/sh -c pwd");
                        ExecCommand(pwdCommand);
                        workingDirectory    = PwdOutputParser.ExtractWorkingDirectory(_shell.Out, _launchOptions.Package);
                        gdbServerRemotePath = GetGdbServerPath(workingDirectory);

                        KillOldInstances(gdbServerRemotePath);
                    }
                }));

                if (!_launchOptions.IsAttach)
                {
                    actions.Add(new NamedAction(LauncherResources.Step_StartingApp, () =>
                    {
                        string activateCommand = string.Concat("am start -D -n ", _launchOptions.Package, "/", _launchOptions.LaunchActivity);
                        ExecCommand(activateCommand);
                        ValidateActivityManagerOutput(activateCommand, _shell.Out);
                    }));
                }

                actions.Add(new NamedAction(LauncherResources.Step_GettingAppProcessId, () =>
                {
                    _appProcessId = GetAppProcessId();
                }));

                if (_targetEngine == TargetEngine.Native)
                {
                    actions.Add(new NamedAction(LauncherResources.Step_StartGDBServer, () =>
                    {
                        // We will default to using a unix socket with gdbserver as this is what the ndk-gdb script uses. Though we have seen
                        // some machines where this doesn't work and we fall back to TCP instead.
                        const bool useUnixSocket = true;

                        taskGdbServer = StartGdbServer(gdbServerRemotePath, workingDirectory, useUnixSocket, out gdbServerSocketDescription);
                    }));
                }

                actions.Add(new NamedAction(LauncherResources.Step_PortForwarding, () =>
                {
                    // TODO: Use a dynamic socket
                    gdbPortNumber  = 5039;
                    _jdbPortNumber = 65534;

                    if (_targetEngine == TargetEngine.Native)
                    {
                        device.Forward(string.Format(CultureInfo.InvariantCulture, "tcp:{0}", gdbPortNumber), gdbServerSocketDescription);
                    }


                    device.Forward(string.Format(CultureInfo.InvariantCulture, "tcp:{0}", _jdbPortNumber), string.Format(CultureInfo.InvariantCulture, "jdwp:{0}", _appProcessId));
                }));

                if (_targetEngine == TargetEngine.Native)
                {
                    actions.Add(new NamedAction(LauncherResources.Step_DownloadingFiles, () =>
                    {
                        //pull binaries from the emulator/device
                        var fileSystem = device.FileSystem;

                        string app_process_suffix = String.Empty;
                        switch (_launchOptions.TargetArchitecture)
                        {
                        case TargetArchitecture.X86:
                        case TargetArchitecture.ARM:
                            app_process_suffix = "32";
                            break;

                        case TargetArchitecture.X64:
                        case TargetArchitecture.ARM64:
                            app_process_suffix = "64";
                            break;

                        default:
                            Debug.Fail("Unsupported Target Architecture!");
                            break;
                        }

                        string app_process = String.Concat("app_process", app_process_suffix);
                        exePath            = Path.Combine(_launchOptions.IntermediateDirectory, app_process);

                        bool retry = false;
                        try
                        {
                            fileSystem.Download(@"/system/bin/" + app_process, exePath, true);
                        }
                        catch (AdbException) when(String.Compare(app_process_suffix, "32", StringComparison.OrdinalIgnoreCase) == 0)
                        {
                            // Older devices don't have an 'app_process32', only an 'app_process', so retry
                            // NOTE: libadb doesn't have an error code property to verify that this is caused
                            // by the file not being found.
                            retry = true;
                        }

                        if (retry)
                        {
                            app_process = "app_process";
                            exePath     = Path.Combine(_launchOptions.IntermediateDirectory, app_process);
                            fileSystem.Download(@"/system/bin/app_process", exePath, true);
                        }

                        //on 64 bit, 'linker64' is the 64bit version and 'linker' is the 32 bit version
                        string suffix64bit = String.Empty;
                        if (_launchOptions.TargetArchitecture == TargetArchitecture.X64 || _launchOptions.TargetArchitecture == TargetArchitecture.ARM64)
                        {
                            suffix64bit = "64";
                        }

                        string linker = String.Concat("linker", suffix64bit);
                        fileSystem.Download(String.Concat(@"/system/bin/", linker), Path.Combine(_launchOptions.IntermediateDirectory, linker), true);

                        //on 64 bit, libc.so lives in /system/lib64/, on 32 bit it lives in simply /system/lib/
                        fileSystem.Download(@"/system/lib" + suffix64bit + "/libc.so", Path.Combine(_launchOptions.IntermediateDirectory, "libc.so"), true);
                    }));
                }

                progressStepCount = actions.Count;

                foreach (NamedAction namedAction in actions)
                {
                    token.ThrowIfCancellationRequested();

                    _waitLoop.SetProgress(progressStepCount, progressCurrentIndex, namedAction.Name);
                    progressCurrentIndex++;
                    namedAction.Action();
                }

                _waitLoop.SetProgress(progressStepCount, progressStepCount, string.Empty);

                if (_targetEngine == TargetEngine.Native && taskGdbServer.IsCompleted)
                {
                    token.ThrowIfCancellationRequested();
                    throw new LauncherException(Telemetry.LaunchFailureCode.GDBServerFailed, LauncherResources.Error_GDBServerFailed);
                }

                if (_launchOptions.LogcatServiceId != Guid.Empty)
                {
                    _eventCallback.OnCustomDebugEvent(_launchOptions.LogcatServiceId, new Guid(LogcatServiceMessage_SourceId), LogcatServiceMessage_NewProcess, _appProcessId, null);
                }

                LaunchOptions launchOptions = null;
                if (_targetEngine == TargetEngine.Native)
                {
                    launchOptions         = new LocalLaunchOptions(_installPaths.GDBPath, string.Format(CultureInfo.InvariantCulture, ":{0}", gdbPortNumber));
                    launchOptions.ExePath = exePath;
                }
                else
                {
                    launchOptions = new JavaLaunchOptions(_launchOptions.JVMHost, _launchOptions.JVMPort, _launchOptions.SourceRoots, _launchOptions.Package);
                }

                launchOptions.AdditionalSOLibSearchPath = _launchOptions.AdditionalSOLibSearchPath;
                launchOptions.TargetArchitecture        = _launchOptions.TargetArchitecture;
                launchOptions.WorkingDirectory          = _launchOptions.IntermediateDirectory;

                launchOptions.DebuggerMIMode = MIMode.Gdb;

                launchOptions.VisualizerFile = "Microsoft.Android.natvis";

                return(launchOptions);
            }
        }