// Use this for initialization void Start() { h=new Vector3[0]; dmg=new int[0]; drawdmg = false; //arme1 = GameObject.FindWithTag("Arme"); //arme2 = GameObject.FindWithTag("Arme"); allonge = 1.0F; arme = 0; temps = 0.0F; temps2 = 0.0F; dd=GetComponent<DetectScript>(); gameManager = GameObject.FindWithTag("GameController").GetComponent<GameManagement>(); }
// Use this for initialization void Start() { lineCount = 2; detector = playerObject.GetComponent <DetectScript>(); lines = new string[lineCount]; curPos = 0; lines [0] = "Testing"; lines [1] = "ERORR"; textScript = txtDirObj.GetComponent <script_directory> (); optionsScript = txtDirObj.GetComponent <script_option> (); curName = "cheesechan"; getScene(curName, 0); }