void SetInitialReferences() { platformMaster = GetComponent <PlatformMaster>(); player = GameObject.FindGameObjectWithTag(playerTag); destructor = GameObject.FindGameObjectWithTag(destructorTag); playerMaster = player.GetComponent <PlayerMaster>(); destructorMaster = destructor.GetComponent <DestructorMaster>(); }
private void SetInitialReferences() { myTransform = transform; destructorMaster = GetComponent <DestructorMaster>(); }