void OnCollisionEnter(Collision collInfo) { Destroyable destScript = collInfo.collider.GetComponentInParent <Destroyable>(); if (destScript) { destScript.Destruction(); } }
void OnCollisionEnter(Collision collInfo) { Destroyable destScript = collInfo.collider.GetComponentInParent <Destroyable>(); if (destScript) { destScript.Destruction(); } }