public BroadcastFilter(DestinationCode dest) { Destinations = new PlayerId[] { }; SequenceChannel = 0; DestCode = dest; }
public GBHeader(byte[] rom) { // Verify that there's at least enough here to try reading the header info if (rom.Length < 0x014f) { return; } couldParse = true; containsScrollingNintendoGraphic = CheckScrollingGraphics(rom); gameTitle = GetTitle(rom); gbcVal = GetGBCVal(rom); newLicenseeCode = GetNewLicenseeCode(rom); sgbFunctions = GetSGBFunctions(rom); cartridgeType = GetCartridgeType(rom); romSize = GetRomSize(rom); ramSize = GetRamSize(rom); destinationCode = GetDestinationCode(rom); oldLicenseeCode = GetOldLicenseeCode(rom); maskROMVersion = rom[0x14C]; complementCheckByte = rom[0x14D]; checksumHigh = rom[0x14E]; checksumLow = rom[0x14F]; passesComplementCheck = RunComplementCheck(rom); isValid = containsScrollingNintendoGraphic & passesComplementCheck; }
/// <summary> /// Initializes a new instance of the <see cref="CartridgeHeader"/> class. /// </summary> /// <param name="entryPoint">The entry point.</param> /// <param name="title">The title.</param> /// <param name="isGameBoyColour">if set to <c>true</c> [supports game boy colour].</param> /// <param name="licenseCode">The license code.</param> /// <param name="isSuperGameBoy">if set to <c>true</c> [supports super game boy].</param> /// <param name="cartridgeType">Type of the cartridge.</param> /// <param name="romSize">Size of the rom.</param> /// <param name="ramSize">Size of the ram.</param> /// <param name="destinationCode">The destination code.</param> /// <param name="romVersion">The rom version.</param> /// <param name="headerChecksum">The header checksum.</param> /// <param name="romChecksum">The rom checksum.</param> public CartridgeHeader(byte[] entryPoint, string title, bool isGameBoyColour, string licenseCode, bool isSuperGameBoy, CartridgeType cartridgeType, CartridgeRomSize romSize, CartridgeRamSize ramSize, DestinationCode destinationCode, byte romVersion, byte headerChecksum, ushort romChecksum) { EntryPoint = entryPoint; Title = title; IsGameBoyColour = isGameBoyColour; LicenseCode = licenseCode; IsSuperGameBoy = isSuperGameBoy; CartridgeType = cartridgeType; RomSize = romSize; RamSize = ramSize; DestinationCode = destinationCode; RomVersion = romVersion; HeaderChecksum = headerChecksum; RomChecksum = romChecksum; }
public SyncOptions(DestinationCode dest) { CachingOption = EventCaching.DoNotCache; InterestGroup = 0; Destinations = new PlayerId[] { }; SequenceChannel = 0; DestCode = dest; }
private void ScrapeMetaData(byte[] rom) { ROM_TITLE = GetROMTitle(rom); gameType = GetGameType(rom); cartridgeType = GetCartridgeType(rom); romBanks = GetNumROMBanks(rom); ramBanks = GetNumRAMBanks(rom); destinationCode = GetDestinationCode(rom); memoryModel = MemoryModel.MM16x8; Debug.Log("ROM Title:{0}\nGame Type:{1}\nCartridge Type:{2}\nROM Banks:{3}\nRAM Banks:{4}\nDestination Code:{5}\n", ROM_TITLE, gameType, cartridgeType, romBanks, ramBanks, destinationCode); }
public Memory(string romPath) { byte[] rom = File.ReadAllBytes(romPath); ROM_TITLE = GetROMTitle(rom); gameType = GetGameType(rom); cartridgeType = GetCartridgeType(rom); int romBanks = GetNumROMBanks(rom); int ramBanks = GetNumRAMBanks(rom); destinationCode = GetDestinationCode(rom); memoryModel = MemoryModel.MM16x8; cartridge = AssembleCartridge(ramBanks, romBanks, rom); Console.WriteLine(ROM_TITLE); Console.WriteLine(gameType); Console.WriteLine(cartridgeType); Console.WriteLine("ROM Banks: {0}", romBanks); Console.WriteLine("RAM Banks: {0}", ramBanks); Console.WriteLine(destinationCode); }