public void Start() { TaskUtils.SetGlobalMultithreading(false); TreePrefabManager prefabManager = new TreePrefabManager(); TreeClan clan = prefabManager.LoadTreeClan("clan1"); _globalInstancingContainer = new GlobalGpuInstancingContainer(); var representationContainer = new DesignBodyRepresentationContainer(); DesignBodyInstanceBucketsContainer instanceBucketsContainer = new DesignBodyInstanceBucketsContainer(_globalInstancingContainer); var quadBillboardMesh = GameObject.CreatePrimitive(PrimitiveType.Quad).GetComponent <MeshFilter>().mesh; var shifter = new TreeClanToDetailProviderShifter(new DetailProviderRepository(), quadBillboardMesh, representationContainer, instanceBucketsContainer); shifter.AddClan(clan, VegetationSpeciesEnum.Tree1A); _forgingContainerProxy = new ForgingVegetationSubjectInstanceContainerProxy( new ForgingVegetationSubjectInstanceContainer( new DesignBodyPortrayalForger( representationContainer, instanceBucketsContainer))); ///// GRASSING!!!!! var singleGenerationArea = new Vector2(10, 10); var positionsProvider = new CompositeVegetationSubjectsPositionProvider( new List <IVegetationSubjectsPositionsProvider>() { //CreateSamplePositionsDatabase(), new GrassVegetationSubjectsPositionsGenerator( new GrassVegetationSubjectsPositionsGenerator. GrassVegetationSubjectsPositionsGeneratorConfiguration() { PositionsGridSize = singleGenerationArea }) }); _debugGrassGroupsGrowerUnderTest = new DebugGrassGroupsGrowerUnderTest(new DebugGrassPlanterUnderTest()); _debugGrassGroupsGrowerUnderTest.Start(ComputeShaderContainer); GrassGroupsGrower grassGroupsGrower = _debugGrassGroupsGrowerUnderTest.Grower; Grass2RuntimeManager grass2RuntimeManager = new Grass2RuntimeManager(grassGroupsGrower, new Grass2RuntimeManager.Grass2RuntimeManagerConfiguration() { GroupSize = singleGenerationArea }); var vegetationSubjectsChangesListener = new CompositeVegetationSubjectsChangesListener( new List <VegetationSubjectsInstancingChangeListenerWithFilter>() { new VegetationSubjectsInstancingChangeListenerWithFilter() { ChangeListener = new Grass2RuntimeManagerProxy(grass2RuntimeManager), Filter = (entity => entity.Detail.SpeciesEnum == VegetationSpeciesEnum.Grass2SpotMarker) }, //new VegetationSubjectsInstancingChangeListenerWithFilter() //{ // ChangeListener = _forgingContainerProxy, // Filter = entity => true //} }); ////// _runtimeManagement = new VegetationRuntimeManagement( positionsProvider: positionsProvider, vegetationSubjectsChangesListener: vegetationSubjectsChangesListener, visibleEntitiesContainer: new VegetationSubjectsVisibleEntitiesContainer(), configuration: new VegetationRuntimeManagementConfiguration() { DetailFieldsTemplate = new CenterHolesDetailFieldsTemplate(new List <DetailFieldsTemplateOneLine>() { new DetailFieldsTemplateOneLine(VegetationDetailLevel.FULL, 0, 60), new DetailFieldsTemplateOneLine(VegetationDetailLevel.REDUCED, 40, 120), new DetailFieldsTemplateOneLine(VegetationDetailLevel.BILLBOARD, 100, 280), }), UpdateMinDistance = 10 }); _vegetationRuntimeManagementProxy = new VegetationRuntimeManagementProxy(_runtimeManagement); _forgingContainerProxy.StartThreading(() => { }); }
private void StartTreesRuntimeManagment() { var globalInstancingContainer = _initializationFields.Retrive <GlobalGpuInstancingContainer>(); var representationContainer = new DesignBodyRepresentationContainer(); var instanceBucketsContainer = new DesignBodyInstanceBucketsContainer(globalInstancingContainer); var quadBillboardMesh = GameObject.CreatePrimitive(PrimitiveType.Quad).GetComponent <MeshFilter>().mesh; IDesignBodyRepresentationInstanceCombinationProvider combinationProvider; if (_veConfiguration.Mode == VegetationMode.Legacy) { var gShifter = new GTreeDetailProviderShifter(new DetailProviderRepository(), quadBillboardMesh); var treeFileManager = new TreeFileManager(new TreeFileManagerConfiguration() { WritingTreeCompletedClanDirectory = _veConfiguration.TreeCompletedClanDirectiory }); combinationProvider = new GDesignBodyRepresentationInstanceCombinationProvider(treeFileManager, gShifter); } else { var eVegetationShifter = new EVegetationDetailProviderShifter( _veConfiguration.ShaderNames, new DetailProviderRepository(), quadBillboardMesh, _veConfiguration.ReferencedAssets, _materialCommonPack); combinationProvider = new EVegetationDesignBodyRepresentationInstanceCombinationProvider(new TreePrefabManager(), eVegetationShifter, _veConfiguration.ReferencedAssets); } foreach (var pair in _veConfiguration.ShiftingConfigurations.Where(c => _veConfiguration.SupportedVegetationSpecies.Contains(c.Key))) { var clanRepresentations = combinationProvider.CreateRepresentations(pair.Value, pair.Key); representationContainer.InitializeLists(clanRepresentations); instanceBucketsContainer.InitializeLists(clanRepresentations); } var designBodySpotUpdaterProxy = _initializationFields.Retrive <DesignBodySpotUpdaterProxy>(); var mediatorSpotUpdater = new ListenerCenteredMediatorDesignBodyChangesUpdater(designBodySpotUpdaterProxy); var rootMediator = _initializationFields.Retrive <RootMediatorSpotPositionsUpdater>(); rootMediator.AddListener(mediatorSpotUpdater); var repositioner = _veConfiguration.VegetationRepositioner; var forgingContainerProxy = new ForgingVegetationSubjectInstanceContainerProxy( new ForgingVegetationSubjectInstanceContainer( new DesignBodyPortrayalForger( representationContainer, instanceBucketsContainer, repositioner), mediatorSpotUpdater//teraz napisz tak, zeby info zwrotne se spotupdatera wracalo zgodnie z multithreadingiem (szlo do innego watku!) )); mediatorSpotUpdater.SetTargetChangesListener(new LambdaSpotPositionChangesListener(dict => { forgingContainerProxy.AddSpotModifications(dict); })); _ultraUpdatableContainer.AddOtherThreadProxy(forgingContainerProxy); MyProfiler.BeginSample("Vegetation1: Loading from file"); var baseVegetationList = VegetationDatabaseFileUtils.LoadListFromFiles(_veConfiguration.LoadingVegetationDatabaseDictionaryPath); MyProfiler.EndSample(); if (_veConfiguration.GenerateTrees) { MyProfiler.BeginSample("Vegetation2: pushingToFile"); foreach (var pair in _veConfiguration.PerRankVegetationRuntimeManagementConfigurations) { var rank = pair.Key; var managementConfiguration = pair.Value; var baseRankedDb = baseVegetationList[rank]; var supportedSpecies = _veConfiguration.SupportedTreeSpecies; var filteredEntities = baseRankedDb.Where(c => supportedSpecies.Contains(c.Detail.SpeciesEnum)).ToList(); var stagnantEntities = new List <VegetationSubjectEntity>(); var nonStagnantEntities = new List <VegetationSubjectEntity>(); var nonStagnantVegetationRect = _veConfiguration.NonStagnantVegetationArea; foreach (var entity in filteredEntities) { if (nonStagnantVegetationRect.Contains(entity.Position2D)) { nonStagnantEntities.Add(entity); } else { stagnantEntities.Add(entity); } } var stagnantVegetationRuntimeManagement = new StagnantVegetationRuntimeManagement(forgingContainerProxy, stagnantEntities, _veConfiguration.StagnantVegetationRuntimeManagementConfiguration); var stagnantVegetationRuntimaManagementProxy = new StagnantVegetationRuntimeManagementProxy(stagnantVegetationRuntimeManagement); _ultraUpdatableContainer.AddUpdatableElement(new FieldBasedUltraUpdatable() { StartField = () => { stagnantVegetationRuntimaManagementProxy.StartThreading(); } }); var quadtree = new Quadtree <VegetationSubjectEntity>(); foreach (var entity in nonStagnantEntities) { quadtree.Insert(MyNetTopologySuiteUtils.ToPointEnvelope(entity.Position2D), entity); } var positionsProvider = new VegetationSubjectsPositionsDatabase(quadtree); var runtimeManagement = new VegetationRuntimeManagement( positionsProvider: positionsProvider, vegetationSubjectsChangesListener: forgingContainerProxy, visibleEntitiesContainer: new VegetationSubjectsVisibleEntitiesContainer(), configuration: managementConfiguration); var outerVegetationRuntimeManagementProxy = new VegetationRuntimeManagementProxy(runtimeManagement); _ultraUpdatableContainer.AddUpdatableElement(new FieldBasedUltraUpdatable() { StartCameraField = (camera) => { outerVegetationRuntimeManagementProxy.StartThreading(); var position = camera.Position; outerVegetationRuntimeManagementProxy.Start(repositioner.InvMove(position)); }, UpdateCameraField = (camera) => { var position = camera.Position; outerVegetationRuntimeManagementProxy.AddUpdate(repositioner.InvMove(position)); outerVegetationRuntimeManagementProxy.SynchronicUpdate(repositioner.InvMove(position)); }, }); } MyProfiler.EndSample(); } if (_veConfiguration.GenerateBigBushes) { InitializeBushObjectsDb(baseVegetationList[VegetationLevelRank.Small], forgingContainerProxy); } }