public MoveProcess(ActorFacade actor, TileFacade dest, ITopology topology, IFilter filter) { HashSet <TileFacade> path = DependencyLocator.getTileFinder().findPath(actor.GetTile(), dest, topology, filter); this.moveAlongPathProcess = new MoveAlongPathProcess(actor, path, null, this.moveSpeed, this.treshold); }