private void UpdateResourceStatus(PointOfInterest pointOfInterest, global::Empire empire, Region region, AIRegionData regionData, DepartmentOfTheTreasury departmentOfTheTreasury) { regionData.ResourcePointOfInterestCount++; if (pointOfInterest.PointOfInterestImprovement != null) { regionData.BuiltExtractor++; } if (!DepartmentOfTheInterior.IsPointOfInterestVisible(empire, pointOfInterest)) { return; } string empty = string.Empty; bool condition = pointOfInterest.PointOfInterestDefinition.TryGetValue("ResourceName", out empty); Diagnostics.Assert(condition); ResourceDefinition.Type resourceType = departmentOfTheTreasury.GetResourceType(empty); float num = 0f; bool condition2 = departmentOfTheTreasury.TryGetNetResourceValue(empire, empty, out num, true); Diagnostics.Assert(condition2); if (num > 0f) { if (resourceType == ResourceDefinition.Type.Luxury) { regionData.ProducedLuxuryRessourcesCount++; } else if (resourceType == ResourceDefinition.Type.Strategic) { regionData.ProducedStrategicRessourcesCount++; } return; } float num2 = 0f; bool condition3 = departmentOfTheTreasury.TryGetResourceStockValue(empire, empty, out num2, true); Diagnostics.Assert(condition3); if (num2 > 0f) { if (resourceType == ResourceDefinition.Type.Luxury) { regionData.OwnedLuxuryRessourcesCount++; } else if (resourceType == ResourceDefinition.Type.Strategic) { regionData.OwnedStrategicRessourcesCount++; } return; } if (resourceType == ResourceDefinition.Type.Luxury) { regionData.NewLuxuryRessourcesCount++; } else if (resourceType == ResourceDefinition.Type.Strategic) { regionData.NewStrategicRessourcesCount++; } }