private void PurgeLists() { Demons.PurgeNulls(); Gazebos.PurgeNulls(); Houses.PurgeNulls(); Portals.PurgeNulls(); Gibs.PurgeNulls(); }
public Slime() { majin = 0; beast = 0; draconic = 0; monster = 0; demons = 0; undead = 0; humans = 0; dwarfs = 0; elfs = 0; majinCore = 0; beastCore = 0; demonsCore = 0; demonsCore = 0; undeadCore = 0; humansEssence = 0; dwarfsEssence = 0; elfsEssence = 0; }