public override void Start() { _gameManager = GameManager.manager; DemographicsUI.SetActive(false); FinalQuestUI.SetActive(false); NationalityScreen.SetActive(false); GenderScreen.SetActive(false); AgeScreen.SetActive(false); if (_gameManager.DemographicsSet) { _demoScript.SkipDemographics(); _animCamera.gameObject.SetActive(false); } if (_gameManager.CheckStatus()) { ShowFinalQuest(); } else { CheckLights(); } }