void Awake() { instance = this; buttonLoadOut.Init(); buttonUpgrade.Init(); buttonLoadOut.button.interactable = false; buttonResetProgress.Init(); buttonResetProgress.SetCallback(this.OnHoverResetButton, this.OnExitResetButton, null, null); resetWarningObj.SetActive(false); }
public void _Hide() { DemoUIMainControl.FadeOut(canvasGroup, 0.25f, thisObj); }
public void _Show() { DemoUIMainControl.FadeIn(canvasGroup, 0.25f, thisObj); }