public void OnDeleteTypeButton(DeleteTypeEvent ev) { foreach (ClassNameButton btn in MBList.transform.GetComponentsInChildren <ClassNameButton>()) { if (btn.TypeID == ev.TypeID) { Destroy(btn.gameObject); } } }
public void OnDeleteTypeButton(DeleteTypeEvent ev) { if (!Remote) { _engine.RemoveTypes(ev.TypeID); } else { _engineRemote.RemoveTypes(ev.TypeID); } }