public new void GetTexture(string uri, Action <float> progress, DelGetTextureCallback callback, int timeout = 0) { if (!downReqMap.ContainsKey(uri)) { coroutines.Add(uri, StartCoroutine(base.GetTexture(uri, progress, callback, timeout))); } }
protected IEnumerator GetTexture(string uri, Action <float> progress, DelGetTextureCallback callback, int timeout) { UnityWebRequest uwr = new UnityWebRequest(uri); uwr.timeout = timeout; DownloadHandlerTexture downloadTexture = new DownloadHandlerTexture(true); uwr.downloadHandler = downloadTexture; uwr.SendWebRequest(); downReqMap.Add(uri, uwr); yield return(getProgress(uwr, progress)); Texture2D texture2D = (string.IsNullOrEmpty(uwr.error)) ? downloadTexture.texture : null; if (callback != null) { callback(uwr.error, texture2D); } Dispose(uri); }