virtual public void RenderClear() { if (Define.ConsoleBoundaryCheck(m_vcPos) == false) { return; } Console.SetCursorPosition((int)m_vcPos.x, (int)m_vcPos.y); Console.Write(' '); }
public void Render() { if (bExist == false) { Console.SetCursorPosition((int)m_vcPos.x, (int)m_vcPos.y); Console.Write(' '); return; } if (m_NowStat.m_nHP < 0) { bExist = false; } if (Define.ConsoleBoundaryCheck(m_vcPos) == false) { return; } Console.SetCursorPosition((int)m_vcPos.x, (int)m_vcPos.y); Console.Write(m_cRender); }