public override void Initial() { this.m_DefenseObjectBattleBehavior = this.m_AIBehavior.GetComponent <DefenseObjectBattleBehavior>(); this.m_CurrentTriggerCount = this.m_DefenseObjectBattleBehavior.TriggerTick; AudioController.Play(this.m_DefenseObjectBattleBehavior.EffectSound); }
public override void Initial() { this.m_DefenseObjectBattleBehavior = this.m_AIBehavior.GetComponent <DefenseObjectBattleBehavior>(); }